№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
Online 208.52.153.33:28049 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 11h.
The force wipe · high confidenceComing wipes
- 8d 11hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 11hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 11hNext wipe expected · the force wipe
-
Thu 1 Oct, 19:28 UTC FW 20:28 UK · 26d agoForce wipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- AQRUX RUST BUILD | CREATIVE | SANDBOX 15 / 100
- Art of Rust - Official dedicated art server 3 / 100
- RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade 5 / 200
- [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire 4 / 50
- UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA 1 / 40
- [EU]FreeFields/Creative/Building/Sandbox 1 / 35
Quick answers
From the figures on this page.
Player count
What is the ranking of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events against other Rust servers?
Over the past seven days, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events has climbed to #3,796 for player hours, putting it in the top 17% of all ranked servers.
How many players are on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events right now?
Checking now: 0 players on 60 slots at №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. The seven-day figures show an average of 1 players and a peak of 6. Over the last 48 hours, the peak hour came at 03:00 UTC with an average of 2 players.
Map and rules
On what map does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events take place?
Generated by the game with seed 1903718342, the procedural map on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, and what settings does it run?
You will not find a gather rate in the name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. 8 players is the group limit, since the game's default applies. build & creative is the mode, no gathering, just sandbox building. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
No region is published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 208.52.153.33:28049.
How smoothly does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events run?
Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 110,762. Memory use peaked at 3,544 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events up, and how good is its uptime?
№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is up and online at the moment. The uptime it reports puts its last restart at about 18 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events using?
The version on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events when wipe day arrives?
At their busiest, its recent wipes drew an average of 6 players. On the latest wipe, 36 hours passed before the crowd peaked.
When does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipe? What schedule does it follow?
The only wipe №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 26 days 12 hours. A wipe every month is the schedule given in its tags.
Tags and filters
Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events appear in Rust Wipe Tracker lists and filters?
You will find №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events on the following Rust Wipe Tracker lists: Modded Rust servers, Rust build servers, Creative Rust servers, Roleplay Rust servers and their wipes and Rust zombie servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
gmrust (Game mode): Survival in standard Rust; mp60 (Max players): The server has 60 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^r (Roleplay): This is a roleplay server; ^c (Creative): A sandbox where you build what you like and skip gathering; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 208.52.153.33:28049. You will find its website at https://d2s.tebex.io/.