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Network live 11,911 servers online 81,677 players aboard 102 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

№[6] D2S Apocalypse 2X-10X PvE Night Zombies

Online 208.52.153.33:28099 checked 12m ago

2x monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 22h · high confidence
0/ 60 players now 0% full
07-day averagepeak 4
#4,475ranktop 20%
27d agolast wipemonthly schedule
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 22h.

The force wipe · high confidence
8wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 22hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 22h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 19:28 UTC FW 20:28 UK · 27d ago
    Force wipe delivered
    Peak
    8
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 32 / 100
  2. Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average 8 / 100
  3. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average 8 / 200
  4. [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average 10 / 50
  5. AlexRust X2 WIPE 23.10EU · groups of 30+ · 2x · weekly · 5 on average 9 / 100
  6. UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average 13 / 40
Help desk

Quick answers

From the figures on this page.

Player activity

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies place among Rust servers?

In the top 20% of all ranked servers sits №[6] D2S Apocalypse 2X-10X PvE Night Zombies, at #4,475 on hours played over seven days.

Is №[6] D2S Apocalypse 2X-10X PvE Night Zombies busy at the moment?

Checking now: 0 players on 60 slots at №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Averaged over the past week: 0 players, peaking at 4. Over the last 48 hours, the peak hour came at 01:00 UTC with an average of 2 players.

Rules and settings

Which map is active on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The game generates the procedural map on №[6] D2S Apocalypse 2X-10X PvE Night Zombies at size 4,000 with seed 1043041674. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The name of №[6] D2S Apocalypse 2X-10X PvE Night Zombies announces 2x gathering. Up to 8 players can join a group, the default for the game. You get build & creative here, building in a sandbox, gathering off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run from?

There is no region published for №[6] D2S Apocalypse 2X-10X PvE Night Zombies. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 208.52.153.33:28099 is its address.

How smoothly does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run?

Averaged over the last 48 hours, server fps was 30, with a low of 29. The world held as many as 100,373 entities: buildings, deployables and the rest. 3,745 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is №[6] D2S Apocalypse 2X-10X PvE Night Zombies, and is it currently online?

№[6] D2S Apocalypse 2X-10X PvE Night Zombies is up and online at the moment. About 4 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is №[6] D2S Apocalypse 2X-10X PvE Night Zombies using?

On Linux, №[6] D2S Apocalypse 2X-10X PvE Night Zombies runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does №[6] D2S Apocalypse 2X-10X PvE Night Zombies handle its wipe days?

8 players is the average peak across its recent wipes. After 23 hours the latest wipe's crowd hit its peak.

When does №[6] D2S Apocalypse 2X-10X PvE Night Zombies wipe? What schedule does it follow?

Once a month is all №[6] D2S Apocalypse 2X-10X PvE Night Zombies wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days have passed since this world was made. A wipe every month is the schedule given in its tags.

Tags and listings

On Rust Wipe Tracker, which lists and filters is №[6] D2S Apocalypse 2X-10X PvE Night Zombies part of?

The Rust Wipe Tracker lists that include №[6] D2S Apocalypse 2X-10X PvE Night Zombies are: Rust servers with a 2x gather rate, Modded Rust servers, Rust build servers, Creative Rust servers, Roleplay Rust servers and their wipes and Rust zombie servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What is the meaning of the server tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The game's server browser picks up these №[6] D2S Apocalypse 2X-10X PvE Night Zombies tags: gmrust (Game mode): Survival in standard Rust; mp60 (Max players): Slot count: 60; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^r (Roleplay): A server for roleplay; ^c (Creative): Build freely in a sandbox: no gathering needed; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Enter client.connect 208.52.153.33:28099 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp60
Max players Slot count: 60.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Gameplay

^r
Roleplay A server for roleplay.
^c
Creative Build freely in a sandbox: no gathering needed.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.