Skip to the page
Network live 11,789 servers online 78,653 players aboard 243 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[US] Capybara Land | Custom NPCs

Online NA 209.159.156.50:28015 checked 14m ago

monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 20h · high confidence
0/ 128 players now 0% full
07-day averagepeak –
#15,276ranktop 69% · #1493 in NA
26d agolast wipemonthly schedule
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 20h.

The force wipe · high confidence
18.6 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 34d 20hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Sat 3 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 20h
    Next wipe expected · the force wipe
  2. Sat 3 Oct, 21:24 UTC 22:24 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Tue 15 Sep, 07:23 UTC 08:23 UK · 44d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    18.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average 18 / 175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 8 / 90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average 7 / 1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average 3 / 15
  5. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 1 / 50
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average 1 / 50
Help desk

Quick answers

From the figures on this page.

Population

Where does [US] Capybara Land | Custom NPCs place among Rust servers?

Ranked #15,276 on player hours over the last seven days, [US] Capybara Land | Custom NPCs is #1,493 in North America and in the top 69% of all ranked servers.

What is the current population on [US] Capybara Land | Custom NPCs?

At the moment 0 players are on [US] Capybara Land | Custom NPCs, which has 128 slots. Averaged over the past week: 0 players.

Server rules

On what map does [US] Capybara Land | Custom NPCs take place?

Generated by the game with seed 1342356771, the procedural map on [US] Capybara Land | Custom NPCs is size 4,800. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for [US] Capybara Land | Custom NPCs?

The name of [US] Capybara Land | Custom NPCs gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

Server details

What location does [US] Capybara Land | Custom NPCs run from?

The NA tag is how [US] Capybara Land | Custom NPCs lists its location: North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 209.159.156.50:28015.

What is the performance like on [US] Capybara Land | Custom NPCs?

Server fps over the last 48 hours averaged 215; the lowest was 185. The world held as many as 129,729 entities: buildings, deployables and the rest. Memory use peaked at 4,783 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of [US] Capybara Land | Custom NPCs, and is it online?

[US] Capybara Land | Custom NPCs is up and online at the moment. Its reported uptime suggests a restart roughly 6 days 9 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does [US] Capybara Land | Custom NPCs operate?

The version on [US] Capybara Land | Custom NPCs is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on [US] Capybara Land | Custom NPCs?

0 players is the average peak across its recent wipes. 2 hours after the latest wipe, the crowd reached its peak.

On what schedule does [US] Capybara Land | Custom NPCs reset its map?

The only wipe [US] Capybara Land | Custom NPCs takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 26 days 1 hours. A wipe every month is the schedule given in its tags.

Tags and listings

Where does [US] Capybara Land | Custom NPCs appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [US] Capybara Land | Custom NPCs: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.

How should you read the tags on [US] Capybara Land | Custom NPCs?

The game's server browser picks up these [US] Capybara Land | Custom NPCs tags: gmvanilla (Game mode): Survival in vanilla form; mp128 (Max players): It holds 128 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to [US] Capybara Land | Custom NPCs?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 209.159.156.50:28015. https://www.qcgames.org/fr/accueil/ is its website.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp128
Max players It holds 128 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.