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Network live 11,855 servers online 81,723 players aboard 365 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SmashBeatz Rustland

Offline 213.255.219.174:25015 checked 27d ago

vanilla
Tracking number · connect
Wipe progress · wiped 69d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#16,413ranktop 69%
69d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 509 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 443 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average 0 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 65 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average 0 / 250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 26 / 250
Help desk

Quick answers

From the figures on this page.

Population

How does SmashBeatz Rustland compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits SmashBeatz Rustland, at #16,413 on hours played over seven days.

How many players are on SmashBeatz Rustland right now?

The last sighting of SmashBeatz Rustland was 27 days 23 hours ago; it is offline right now.

Server rules

On what map does SmashBeatz Rustland take place?

A procedural map, generated by the game, is what SmashBeatz Rustland runs.

What are the rules on SmashBeatz Rustland, and what settings does it run?

You will not find a gather rate in the name of SmashBeatz Rustland. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.

About the server

In which region is SmashBeatz Rustland based?

You will find no region published by SmashBeatz Rustland. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 213.255.219.174:25015.

Is SmashBeatz Rustland up, and how good is its uptime?

Offline for now: SmashBeatz Rustland was last seen 27 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is SmashBeatz Rustland using?

The version on SmashBeatz Rustland is Rust network protocol 2632 and build 161125, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How often does SmashBeatz Rustland wipe, and at what times?

Its rhythm cannot yet be told: too few of SmashBeatz Rustland's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 69 days 20 hours.

Tags and filters

Where does SmashBeatz Rustland appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include SmashBeatz Rustland are: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What is the meaning of the server tags on SmashBeatz Rustland?

The game's server browser picks up these SmashBeatz Rustland tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs161125 (Build): It runs game build 161125; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join SmashBeatz Rustland?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 213.255.219.174:25015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,^v,gmvanilla,cs161125,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team, which is the default.
v2632
Protocol Protocol 2632 is required; a different version can't join.
cs161125
Build It runs game build 161125.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.