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Network live 11,726 servers online 64,279 players aboard 196 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
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Tracking details

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28029 checked 12m ago

50x weekly wipes moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 14:47 UK Fri 30 Oct, 14:47 UTC in 14h · high confidence
0/ 101 players now 0% full
17-day averagepeak 4
#3,675ranktop 16%
6d agolast wipeweekly schedule
14hnext wipeFri 30 Oct, 14:47 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Friday 30 October, 14:47 UTC · 14:47 UK, in 14h.

Every Friday at 14:47 UTC · high confidence
7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 1.5

Coming wipes

  1. 14hFri 30 Oct, 14:47 UTC14:47 UK
  2. 6d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 7d 14hFri 6 Nov, 14:47 UTC14:47 UK
  4. 14d 14hFri 13 Nov, 14:47 UTC14:47 UK
  5. 21d 14hFri 20 Nov, 14:47 UTC14:47 UK
  6. 28d 14hFri 27 Nov, 14:47 UTC14:47 UK
  7. 34d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 35d 14hFri 4 Dec, 14:47 UTC14:47 UK

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 14:47 UTC14:47 UK · in 14h
    Next wipe expected · every Friday at 14:47 UTC
  2. Fri 23 Oct, 14:47 UTC 15:47 UK · 6d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Fri 16 Oct, 13:49 UTC 14:49 UK · 13d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    1
  4. Fri 9 Oct, 13:54 UTC 14:54 UK · 20d ago
    Wipe delivered
    Peak
    5
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  5. Thu 1 Oct, 18:06 UTC FW 19:06 UK · 28d ago
    Force wipe delivered
    Peak
    4
    Crowd
    held half
    Lasted
    7.8 days
    Players before
    2
  6. Fri 25 Sep, 15:16 UTC 16:16 UK · 34d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 1
    Lasted
    6.1 days
    Players before
    2
  7. Fri 18 Sep, 14:05 UTC 15:05 UK · 41d ago
    Wipe delivered
    Peak
    4
    Crowd
    held half
    Lasted
    7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average 1 / 200
  2. [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average 0 / 50
  3. RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average 7 / 101
  4. RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average 2 / 101
  5. CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average 4 / 100
  6. RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average 4 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?

In the top 16% of all ranked servers sits RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], at #3,675 on hours played over seven days.

How many players are on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] right now?

At the moment 0 players are on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots. Averaged over the past week: 1 players, peaking at 4. Over the last 48 hours, the peak hour came at 15:00 UTC with an average of 3 players.

Map and rules

What is the current map on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The game generates the procedural map on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] at size 5,000 with seed 86329953. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Gather rate on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is 50x, as its name says. 8 players is the group limit, since the game's default applies. You get roleplay here, roleplay rules with towns and jobs. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

You will find no region published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 216.39.240.13:28029.

How smoothly does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] run?

Server fps over the last 48 hours averaged 29; the lowest was 5. The world held as many as 162,634 entities: buildings, deployables and the rest. The highest memory reading was 4,851 MB. Players feel a rising entity count and low fps as lag.

Is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] up, and how good is its uptime?

You can find RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] online at present. About 10 hours ago is when it last restarted, judged by the uptime it gives. It was up 143 of 168 hours over the last 7 full days, 85% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] using?

On Linux, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] handle its wipe days?

At their busiest, its recent wipes drew an average of 5 players. After 22 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 60% of recent cases. In the other cases it sank under half by day 1.5.

How often does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe, and at what times?

You will find RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wiping every Friday at 14:47 UTC. Friday 30 October at 14:47 UTC is when its next wipe is due. 6 days 9 hours have passed since this world was made. Its tags give a wipe schedule of once a week.

Tags and filters

On Rust Wipe Tracker, which lists and filters is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] part of?

The Rust Wipe Tracker lists that include RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x gather, Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What is the meaning of the server tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser picks up these RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] tags: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): It holds 101 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay server; ^p (PvE): The world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 216.39.240.13:28029. Its website can be found at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players It holds 101 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE The world provides the danger, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.