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Network live 11,630 servers online 43,856 players aboard 89 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DZP Rust Server

Online 216.82.17.220:28015 checked 13m ago

vanilla
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 128 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 09:05 UTC 10:05 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average 410 / 350
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 206 / 225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average 24 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average 21 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average 126 / 225
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 42 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does DZP Rust Server place among Rust servers?

Over the past seven days, DZP Rust Server has climbed to #15,400 for player hours, putting it in the top 69% of all ranked servers.

Is DZP Rust Server busy at the moment?

The current count is 0 players on 128 slots for DZP Rust Server. The seven-day average for this server is 0 players.

Map and rules

What is the current map on DZP Rust Server?

The game generates the procedural map on DZP Rust Server at size 3,200 with seed 2084566726. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on DZP Rust Server, and what settings does it run?

The name of DZP Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

Server details

In which region is DZP Rust Server based?

There is no region published for DZP Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 216.82.17.220:28015.

What is the performance like on DZP Rust Server?

Averaged over the last 48 hours, server fps was 215, with a low of 184. The world held as many as 56,511 entities: buildings, deployables and the rest. The highest memory reading was 1,903 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of DZP Rust Server, and is it online?

You can find DZP Rust Server online at present. Its reported uptime suggests a restart roughly 21 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does DZP Rust Server operate?

On Linux, DZP Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on DZP Rust Server?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 33 hours passed before the crowd peaked.

When does DZP Rust Server wipe? What schedule does it follow?

To tell its rhythm we would need more of DZP Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 25 days 23 hours.

Server tags

Where does DZP Rust Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include DZP Rust Server are: Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it appears.

What is the meaning of the server tags on DZP Rust Server?

Read off the game's server browser, the tags for DZP Rust Server are: gmrust (Game mode): Survival in standard Rust; mp128 (Max players): It holds 128 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join DZP Rust Server?

Enter client.connect 216.82.17.220:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/ugaZMne2UZ.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp128
Max players It holds 128 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.