Snow_Build
Offline 217.60.245.30:28018 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 188 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 182 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 142 / 700
- RustSpain.com | EU Main 20 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 47 / 1000
Quick answers
From the figures on this page.
Player activity
How does Snow_Build compare with other Rust servers in the rankings?
In the top 19% of all ranked servers sits Snow_Build, at #4,301 on hours played over seven days.
How many players are on Snow_Build right now?
At the moment Snow_Build is offline, having last been seen 3 days 17 hours ago. The seven-day figures show an average of 1 players and a peak of 7.
Server rules
Which map is active on Snow_Build?
The game generates the procedural map on Snow_Build at size 3,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.
What settings and rules should you know for Snow_Build?
The name of Snow_Build gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
About the server
What location does Snow_Build run from?
No region is published by Snow_Build. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 217.60.245.30:28018.
How reliable is Snow_Build, and is it currently online?
The current status for Snow_Build is offline, last seen 3 days 17 hours ago. It was up 94 of 168 hours over the last 7 full days, 56% of the time. It was first seen by Rust Wipe Tracker on 17 October 2026.
What Rust version is Snow_Build using?
On Linux, Snow_Build runs Rust network protocol 2617 and build 140534. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Snow_Build wipe? What schedule does it follow?
There are too few of Snow_Build's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 65 days 11 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Snow_Build part of?
The Rust Wipe Tracker lists that include Snow_Build are: Modded Rust servers and Rust build servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Snow_Build?
Read off the game's server browser, the tags for Snow_Build are: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts8 (Group limit): Team limit: 8, the standard default; v2617 (Protocol): To join, your game must match protocol 2617; cs140534 (Build): The game build is 140534; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Snow_Build?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 217.60.245.30:28018. You will find its website at https://free-rust.pro.