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Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义

Online EA 220.197.77.42:28417 checked 12m ago

vanillamoddedoxidepve
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 50 players now 2% full
17-day averagepeak 6
#3,222ranktop 14% · #291 in EA
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 53% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.4 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 02:30 UTC 03:30 UK · 10d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct, 18:04 UTC FW 19:04 UK · 27d ago
    Force wipe delivered
    Peak
    5
    Crowd
    held half
    Lasted
    17.4 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average 83 / 200
  2. QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average 44 / 100
  3. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average 40 / 100
  4. Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average 53 / 100
  5. Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average 32 / 100
  6. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average 18 / 88
Help desk

Quick answers

From the figures on this page.

Player activity

Where does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 place among Rust servers?

Ranked #3,222 on player hours over the last seven days, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is #291 in Asia and in the top 14% of all ranked servers.

How many players are on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 right now?

At the moment 1 players are on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义, which has 50 slots. Averaged over the past week: 1 players, peaking at 6. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 4 players.

Server rules

Which map is active on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Size 4,680 and seed 2026100204 define the procedural map #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

No gather rate appears in the name of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. The group limit is 16 players. You get pve here, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 based?

The EA tag is how #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 lists its location: Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 220.197.77.42:28417.

What is the performance like on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Averaged over the last 48 hours, server fps was 72, with a low of 32. Buildings, deployables and all the rest of the world pushed its entity count as high as 243,874. Memory use peaked at 7,803 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义, and is it currently online?

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is up and online at the moment. Its reported uptime suggests a restart roughly 4 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 operate?

The version on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 handle its wipe days?

4 players is the average peak across its recent wipes. 33 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

How often does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 wipe, and at what times?

To tell its rhythm we would need more of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 27 days 17 hours have passed since this world was made.

Tags and filters

Where does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义: Modded Rust servers and Best Rust PvE servers. On the server list, apply Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

Who is behind #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The rust.baby hostname from #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is used by no other server we track.

How should you read the tags on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The game's server browser picks up these #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): Server browser category: East Asia. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 220.197.77.42:28417. https://pan.rustxz.com/api/v4/file/content/Eym5FZ/0/wz.png?sign=OEVILf6vDcvDbYCchEyKN2TVB3ee2ngqshjVZYLUp00%3D%3A1793233043 is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,EA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Gameplay

^p
PvE No PvP here: the world is what threatens you.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EA
East Asia Server browser category: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.