[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28015 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 14h.
The force wipe · high confidenceComing wipes
- 7d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 14hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 14hNext wipe expected · the force wipe
-
Fri 2 Oct, 13:17 UTC 14:17 UK · 26d agoWipe delivered
- Peak
- 35
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 32 / 100
- 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 16 / 88
- [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 15 / 100
- [JP]ちょっぴりHard-PvE RiSu Server 7 / 100
- 【青岩-PVE服】原倍/萌新/突袭据点 12 / 200
- 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 11 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] against other Rust servers?
Ranked #1,279 on player hours over the last seven days, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is #130 in Asia and in the top 6% of all ranked servers.
Is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] busy at the moment?
Checking now: 4 players on 40 slots at [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. The seven-day figures show an average of 6 players and a peak of 16. Over the last 48 hours, the peak hour came at 15:00 UTC with an average of 12 players.
Map and rules
Which map is active on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
Size 4,000 covers the custom map on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], whose file is published for download from this page.
What settings and rules should you know for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
The name of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] gives no gather rate. The game's default applies: 8 players to a group at most. pve is the mode, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What location does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run from?
Its EA tag puts [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] in Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 222.224.192.138:28015 is its address.
How smoothly does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run?
The 48-hour average for server fps stands at 57, never dipping below 49. The world held as many as 154,059 entities: buildings, deployables and the rest. Memory use peaked at 3,642 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] up, and how good is its uptime?
Right now, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is online. Its reported uptime suggests a restart roughly 4 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] operate?
The version on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] handle its wipe days?
The average busiest point of its recent wipes was 35 players. After 23 hours the latest wipe's crowd hit its peak.
On what schedule does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] reset its map?
The only wipe [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 26 days 14 hours. A wipe every month is the schedule given in its tags.
Tags and listings
On Rust Wipe Tracker, which lists and filters is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] part of?
These Rust Wipe Tracker lists take [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
A ikkunn53.com hostname is published by [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], and by 5 other servers we track, so one operator most likely runs them all.
How should you read the tags on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): Server browser category: East Asia; rustmaps (Custom tag): The owner or a plugin set this non-standard tag are the tags [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 222.224.192.138:28015. Its website can be found at https://www.ikkunn53.com/rust.