[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28024 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 4h.
The force wipe · high confidenceComing wipes
- 7d 4hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 4hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 18 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 4hNext wipe expected · the force wipe
-
Fri 2 Oct, 13:18 UTC 14:18 UK · 27d agoWipe delivered
- Peak
- 15
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 37 / 100
- 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 17 / 88
- [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 16 / 100
- [JP]ちょっぴりHard-PvE RiSu Server 18 / 100
- 【青岩-PVE服】原倍/萌新/突袭据点 21 / 200
- 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 13 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] against other Rust servers?
On player hours over the last seven days, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] ranks #2,259 overall and #215 in Asia, in the top 10% of all ranked servers.
How many players are on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] right now?
The current count is 10 players on 40 slots for [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]. Averaged over the past week: 2 players, peaking at 9. Over the last 48 hours, the peak hour came at 13:00 UTC with an average of 7 players.
Map and rules
What is the current map on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] uses a custom map of 4,000, and publishes the file so you can download it from this page.
Which settings and rules apply on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
The name of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] gives no gather rate. The game's default applies: 8 players to a group at most. pve is the mode, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
Its EA tag puts [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] in Asia. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 222.224.192.138:28024.
What is the performance like on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
Server fps over the last 48 hours averaged 57; the lowest was 39. The world held as many as 117,104 entities: buildings, deployables and the rest. The highest memory reading was 3,494 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], and is it online?
You can find [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] online at present. Its reported uptime suggests a restart roughly 3 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] operate?
The version on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] when wipe day arrives?
The average busiest point of its recent wipes was 15 players. On the latest wipe, 18 hours passed before the crowd peaked.
On what schedule does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] reset its map?
Once a month is all [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 27 days. A wipe every month is the schedule given in its tags.
Server tags
Where does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] appear in Rust Wipe Tracker lists and filters?
You will find [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.
Which person or group runs [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] and 5 other servers we track both publish a ikkunn53.com hostname, which points to the same operator in all likelihood.
What is the meaning of the server tags on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
The game's server browser picks up these [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] tags: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia; rustmaps (Custom tag): The owner or a plugin set this non-standard tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
Enter client.connect 222.224.192.138:28024 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://www.ikkunn53.com/rust.