Reforged Build Server | Production Rules
Online 23.108.66.125:28019 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 9h.
The force wipe · high confidenceComing wipes
- 7d 9hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 9hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 9hNext wipe expected · the force wipe
-
Thu 1 Oct, 20:08 UTC FW 21:08 UK · 27d agoForce wipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How does Reforged Build Server | Production Rules compare with other Rust servers in the rankings?
In the top 15% of all ranked servers sits Reforged Build Server | Production Rules, at #3,285 on hours played over seven days.
Is Reforged Build Server | Production Rules busy at the moment?
The current count is 0 players on 75 slots for Reforged Build Server | Production Rules. Averaged over the past week: 1 players, peaking at 7. The busiest hour over the last 48 hours was 00:00 UTC, averaging 6 players.
Rules and settings
On what map does Reforged Build Server | Production Rules take place?
Generated by the game with seed 1337, the procedural map on Reforged Build Server | Production Rules is size 5,650. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.
What settings and rules should you know for Reforged Build Server | Production Rules?
No gather rate appears in the name of Reforged Build Server | Production Rules. The group limit is 6 players. You get build & creative here, no gathering, just sandbox building. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Reforged Build Server | Production Rules based?
You will find no region published by Reforged Build Server | Production Rules. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 23.108.66.125:28019 is its address.
Does Reforged Build Server | Production Rules perform well?
Averaged over the last 48 hours, server fps was 120, with a low of 119. Buildings, deployables and all the rest of the world pushed its entity count as high as 62,336. Memory use peaked at 4,261 MB. Players feel a rising entity count and low fps as lag.
How reliable is Reforged Build Server | Production Rules, and is it currently online?
You can find Reforged Build Server | Production Rules online at present. The uptime it reports puts its last restart at about 21 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Reforged Build Server | Production Rules operate?
On Linux, Reforged Build Server | Production Rules runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on Reforged Build Server | Production Rules when wipe day arrives?
3 players is the average peak across its recent wipes. 3 hours after the latest wipe, the crowd reached its peak.
How often does Reforged Build Server | Production Rules wipe, and at what times?
Once a month is all Reforged Build Server | Production Rules wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 27 days 12 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
Server tags
On Rust Wipe Tracker, which lists and filters is Reforged Build Server | Production Rules part of?
These Rust Wipe Tracker lists take Reforged Build Server | Production Rules: Modded Rust servers, Rust build servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on Reforged Build Server | Production Rules?
Read off the game's server browser, the tags for Reforged Build Server | Production Rules are: gmrust (Game mode): Standard Rust survival is the game mode here; mp75 (Max players): It holds 75 slots; ts6 (Group limit): Team size caps at 6; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^k (Build server): A place to design and practise bases; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Reforged Build Server | Production Rules?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 23.108.66.125:28019. https://reforgerust.com/ is its website.
