Zache Local Build Server
Offline 31.111.112.161:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 3 Oct, 17:35 UTC 18:35 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 269 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 76 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 35 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 22 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 43 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 39 / 100
Quick answers
From the figures on this page.
Population
Where does Zache Local Build Server place among Rust servers?
In the top 68% of all ranked servers sits Zache Local Build Server, at #14,749 on hours played over seven days.
What is the current population on Zache Local Build Server?
The last sighting of Zache Local Build Server was 12 days 18 hours ago; it is offline right now.
Map and rules
Which settings and rules apply on Zache Local Build Server?
You will not find a gather rate in the name of Zache Local Build Server. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Zache Local Build Server run from?
You will find no region published by Zache Local Build Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 31.111.112.161:28015.
Is Zache Local Build Server up, and how good is its uptime?
Zache Local Build Server is offline at the moment, with the last sighting 12 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
On what Rust version does Zache Local Build Server operate?
Rust network protocol 2634 and build 166652 on Linux is what Zache Local Build Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on Zache Local Build Server when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does Zache Local Build Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Zache Local Build Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 25 days.
Server tags
Where does Zache Local Build Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Zache Local Build Server: Modded Rust servers and Rust build servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Zache Local Build Server?
gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Zache Local Build Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Zache Local Build Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 31.111.112.161:28015.