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Network live 11,848 servers online 93,384 players aboard 381 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MadMappersReferenceBuilder

Offline 37.153.157.216:58690 checked 3d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 1 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
3d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 183 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 182 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 85 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 343 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average 246 / 700
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of MadMappersReferenceBuilder against other Rust servers?

Over the past seven days, MadMappersReferenceBuilder has climbed to #15,344 for player hours, putting it in the top 69% of all ranked servers.

Is MadMappersReferenceBuilder busy at the moment?

The last sighting of MadMappersReferenceBuilder was 3 days 19 hours ago; it is offline right now. Averaged over the past week: 0 players.

Server rules

What is the current map on MadMappersReferenceBuilder?

The map on MadMappersReferenceBuilder is procedural, produced by the game.

Which settings and rules apply on MadMappersReferenceBuilder?

The name of MadMappersReferenceBuilder gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is MadMappersReferenceBuilder based?

No region is published by MadMappersReferenceBuilder. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 37.153.157.216:58690 is its address.

What is the uptime of MadMappersReferenceBuilder, and is it online?

Offline for now: MadMappersReferenceBuilder was last seen 3 days 19 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.

What Rust version is MadMappersReferenceBuilder using?

The version on MadMappersReferenceBuilder is Rust network protocol 2635 and build 169082, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How often does MadMappersReferenceBuilder wipe, and at what times?

Its rhythm cannot yet be told: too few of MadMappersReferenceBuilder's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 3 days 19 hours have passed since this world was made.

Tags and listings

Where does MadMappersReferenceBuilder appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take MadMappersReferenceBuilder: Modded Rust servers and Rust build servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on MadMappersReferenceBuilder?

The game's server browser picks up these MadMappersReferenceBuilder tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs169082 (Build): The game build is 169082; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join MadMappersReferenceBuilder?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.153.157.216:58690.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169082,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs169082
Build The game build is 169082.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.