Skip to the page
Network live 11,805 servers online 79,944 players aboard 105 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[TEST] RustyBoomer Build Server

Online 37.187.27.58:28019 checked 9m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak 1
#11,075ranktop 50%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 09:34 UTC 10:34 UK · 10d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average 259 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average 122 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average 32 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average 36 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 28 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average 43 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of [TEST] RustyBoomer Build Server against other Rust servers?

In the top 50% of all ranked servers sits [TEST] RustyBoomer Build Server, at #11,075 on hours played over seven days.

How many players are on [TEST] RustyBoomer Build Server right now?

Checking now: 0 players on 10 slots at [TEST] RustyBoomer Build Server. Averaged over the past week: 0 players, peaking at 1.

Server rules

On what map does [TEST] RustyBoomer Build Server take place?

Size 4,500 and seed 508605506 define the procedural map [TEST] RustyBoomer Build Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on [TEST] RustyBoomer Build Server?

The name of [TEST] RustyBoomer Build Server gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What location does [TEST] RustyBoomer Build Server run from?

There is no region published for [TEST] RustyBoomer Build Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 37.187.27.58:28019.

How smoothly does [TEST] RustyBoomer Build Server run?

The 48-hour average for server fps stands at 240, never dipping below 240. Buildings, deployables and all the rest of the world pushed its entity count as high as 23,717. The highest memory reading was 2,223 MB. Players feel a rising entity count and low fps as lag.

Is [TEST] RustyBoomer Build Server up, and how good is its uptime?

You can find [TEST] RustyBoomer Build Server online at present. The uptime it reports puts its last restart at about 42 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.

On what Rust version does [TEST] RustyBoomer Build Server operate?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] RustyBoomer Build Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What should you expect from wipe day on [TEST] RustyBoomer Build Server?

At their busiest, its recent wipes drew an average of 4 players. After 31 hours the latest wipe's crowd hit its peak.

How often does [TEST] RustyBoomer Build Server wipe, and at what times?

Its rhythm cannot yet be told: too few of [TEST] RustyBoomer Build Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 10 days 11 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is [TEST] RustyBoomer Build Server part of?

The Rust Wipe Tracker lists that include [TEST] RustyBoomer Build Server are: Modded Rust servers and Rust build servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on [TEST] RustyBoomer Build Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags [TEST] RustyBoomer Build Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to [TEST] RustyBoomer Build Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.187.27.58:28019. Its website can be found at https://rustyboomer.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.