[SEA]128Hz|phrinj|PVP/RP|Vanilla+
Offline NA · us2 40.160.241.203:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 10h.
The force wipe · high confidenceComing wipes
- 7d 10hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 10hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 10hNext wipe expected · the force wipe
-
Sat 17 Oct, 17:39 UTC 18:39 UK · 11d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct, 20:53 UTC 21:53 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Tue 13 Oct, 13:32 UTC 14:32 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.3 days
- Players before
- 1
-
Thu 8 Oct, 01:39 UTC 02:39 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 5.5 days
- Players before
- 1
-
Wed 7 Oct, 16:58 UTC 17:58 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Mon 5 Oct, 15:23 UTC 16:23 UK · 23d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
-
Sun 4 Oct, 09:56 UTC 10:56 UK · 24d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
-
Sun 4 Oct, 01:36 UTC 02:36 UK · 25d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Fri 2 Oct, 05:43 UTC 06:43 UK · 27d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
-
Thu 1 Oct, 18:14 UTC FW 19:14 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Show all 13 wipes
-
Thu 1 Oct, 11:04 UTC 12:04 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Wed 30 Sep, 10:06 UTC 11:06 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Fri 25 Sep, 09:04 UTC 10:04 UK · 33d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the ranking of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ against other Rust servers?
Ranked #15,338 on player hours over the last seven days, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is #1,510 in North America and in the top 69% of all ranked servers.
How many players are on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ right now?
The last sighting of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ was 43 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Map and rules
What is the current map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Size 2,500 and seed 7721094 define the procedural map [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
What location does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run from?
The NA tag is how [SEA]128Hz|phrinj|PVP/RP|Vanilla+ lists its location: North America, and its region code is us2. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 40.160.241.203:28015.
Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ up, and how good is its uptime?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline at the moment, with the last sighting 43 hours ago. It was up 111 of 168 hours over the last 7 full days, 66% of the time. 25 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ operate?
Rust network protocol 2635 and build 168909 on Linux is what [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 2 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.
On what schedule does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ reset its map?
The only wipe [SEA]128Hz|phrinj|PVP/RP|Vanilla+ takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 11 days 11 hours. A wipe every month is the schedule given in its tags.
Tags and listings
On Rust Wipe Tracker, which lists and filters is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ part of?
You will find [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Read off the game's server browser, the tags for [SEA]128Hz|phrinj|PVP/RP|Vanilla+ are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $rus2 (Region code): us2 is the region code set for this server; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; NA (North America): Server browser category: North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Enter client.connect 40.160.241.203:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
