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Network live 11,696 servers online 36,352 players aboard 94 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[RU] Rucepunch 2

Offline 45.138.174.22:28352 checked 1d ago

vanilla
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,358ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123403:0007:0011:0014:0018:0022:00

Hourly average and peak, UTC.

Server performance

02040608003:0007:0011:0014:0018:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 19:16 UTC FW 20:16 UK · 27d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep, 07:31 UTC 08:31 UK · 31d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    4.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average 161 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 97 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average 16 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 14 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 17 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does [RU] Rucepunch 2 place among Rust servers?

In the top 69% of all ranked servers sits [RU] Rucepunch 2, at #15,358 on hours played over seven days.

What is the current population on [RU] Rucepunch 2?

At the moment [RU] Rucepunch 2 is offline, having last been seen 28 hours ago. For the last seven days the average player count was 0.

Server rules

On what map does [RU] Rucepunch 2 take place?

The game generates the procedural map on [RU] Rucepunch 2 at size 4,500 with seed 948261318. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on [RU] Rucepunch 2, and what settings does it run?

The name of [RU] Rucepunch 2 gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of [RU] Rucepunch 2?

No region tag comes from [RU] Rucepunch 2, but the name points to Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 45.138.174.22:28352.

What is the performance like on [RU] Rucepunch 2?

Averaged over the last 48 hours, server fps was 50, with a low of 15. Buildings, deployables and all the rest of the world pushed its entity count as high as 117,437. The highest memory reading was 4,822 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of [RU] Rucepunch 2, and is it online?

[RU] Rucepunch 2 is offline at the moment, with the last sighting 28 hours ago. The uptime it reports puts its last restart at about 6 days 23 hours ago. 85% is the uptime for the last 7 full days, up for 143 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.

On what Rust version does [RU] Rucepunch 2 operate?

The version on [RU] Rucepunch 2 is Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on [RU] Rucepunch 2?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.

When does [RU] Rucepunch 2 wipe? What schedule does it follow?

To tell its rhythm we would need more of [RU] Rucepunch 2's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days 7 hours have passed since this world was made.

Tags and listings

Where does [RU] Rucepunch 2 appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include [RU] Rucepunch 2 are: Rust servers in Europe, Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it appears.

How should you read the tags on [RU] Rucepunch 2?

The game's server browser picks up these [RU] Rucepunch 2 tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to [RU] Rucepunch 2?

Enter client.connect 45.138.174.22:28352 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.