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Network live 11,633 servers online 48,252 players aboard 103 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

acceptance002

Offline 45.83.145.30:28415 checked 23d ago

vanilla
Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,977ranktop 71%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 08:14 UTC 09:14 UK · 24d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average 480 / 475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 277 / 225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average 30 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average 34 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average 148 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 55 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does acceptance002 compare with other Rust servers in the rankings?

A seven-day player-hours count places acceptance002 at #15,977: the top 71% of every ranked server.

Is acceptance002 busy at the moment?

At the moment acceptance002 is offline, having last been seen 23 days 4 hours ago.

Map and rules

On what map does acceptance002 take place?

The game generates the procedural map that acceptance002 runs.

Which settings and rules apply on acceptance002?

You will not find a gather rate in the name of acceptance002. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

Server details

What location does acceptance002 run from?

No region is published by acceptance002. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 45.83.145.30:28415.

Is acceptance002 up, and how good is its uptime?

The current status for acceptance002 is offline, last seen 23 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 4 October 2026.

On what Rust version does acceptance002 operate?

The version on acceptance002 is Rust network protocol 2634 and build 166652, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on acceptance002 when wipe day arrives?

0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does acceptance002 reset its map?

To tell its rhythm we would need more of acceptance002's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 24 days.

Tags and filters

Where does acceptance002 appear in Rust Wipe Tracker lists and filters?

You will find acceptance002 on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How should you read the tags on acceptance002?

Read off the game's server browser, the tags for acceptance002 are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join acceptance002?

Enter client.connect 45.83.145.30:28415 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.