test
Offline 45.88.228.29:28065 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 674 / 725
- Rustoria.co - EU East Long 467 / 500
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 62 / 250
- Rustafied.com - EU Friday 133 / 175
- Rustoria.co - EU East Medium 229 / 250
Quick answers
From the figures on this page.
Player activity
What is the ranking of test against other Rust servers?
Over the past seven days, test has climbed to #15,586 for player hours, putting it in the top 71% of all ranked servers.
Is test busy at the moment?
The last sighting of test was 34 days 13 hours ago; it is offline right now.
Server rules
What is the current map on test?
The game generates the procedural map on test at size 4,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
What are the rules on test, and what settings does it run?
You will not find a gather rate in the name of test. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.
Server details
In which region is test based?
No region is published by test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 45.88.228.29:28065 is its address.
How reliable is test, and is it currently online?
The current status for test is offline, last seen 34 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is test using?
The version on test is Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of test's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 54 days 11 hours.
Tags and listings
Where does test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include test are: Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it appears.
How should you read the tags on test?
Read off the game's server browser, the tags for test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 45.88.228.29:28065.