240_FPS [RU]
Offline EU 46.174.48.13:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:37 UTC · 18:37 UK, in 1d 15h.
Its weekly schedule tag · low confidenceComing wipes
- 1d 15hThu 29 Oct, 18:37 UTC18:37 UK
- 8d 15hThu 5 Nov, 19:00 UTC19:00 UKFW
- 15d 15hThu 12 Nov, 18:37 UTC18:37 UK
- 22d 15hThu 19 Nov, 18:37 UTC18:37 UK
- 29d 15hThu 26 Nov, 18:37 UTC18:37 UK
- 36d 15hThu 3 Dec, 19:00 UTC19:00 UKFW
- 43d 15hThu 10 Dec, 18:37 UTC18:37 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 18:37 UTC18:37 UK · in 1d 15hNext wipe expected · its weekly schedule tag
-
Thu 1 Oct, 18:37 UTC FW 19:37 UK · 26d agoForce wipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 25 Sep, 07:50 UTC 08:50 UK · 32d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 5
- Lasted
- 6.4 days
- Players before
- 1
-
Fri 18 Sep, 11:51 UTC 12:51 UK · 39d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 4
- Lasted
- 6.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 236 / 300
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 30 / 250
- Rustafied.com - EU Friday 45 / 100
- Rustafied.com - EU Main 11 / 100
- Magic Rust — Main | Kлaccикa x1 | Pyccкий 21 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of 240_FPS [RU] against other Rust servers?
Ranked #15,247 on player hours over the last seven days, 240_FPS [RU] is #2,571 in Europe and in the top 70% of all ranked servers.
How many players are on 240_FPS [RU] right now?
The last sighting of 240_FPS [RU] was 13 days 11 hours ago; it is offline right now.
Rules and settings
Which map is active on 240_FPS [RU]?
The game generates the procedural map on 240_FPS [RU] at size 4,500 with seed 782583436. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for 240_FPS [RU]?
The name of 240_FPS [RU] gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. Oxide supplies the plugins. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is 240_FPS [RU] based?
The EU tag is how 240_FPS [RU] lists its location: Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 46.174.48.13:28015.
Is 240_FPS [RU] up, and how good is its uptime?
Offline for now: 240_FPS [RU] was last seen 13 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
What Rust version is 240_FPS [RU] using?
The version on 240_FPS [RU] is Rust network protocol 2634 and build 167398, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on 240_FPS [RU]?
At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 4.5 it had fallen below half where the crowd did not hold.
When does 240_FPS [RU] wipe? What schedule does it follow?
Since the record holds too few of 240_FPS [RU]'s wipes to confirm the schedule, the prediction goes by its tag. Thursday 29 October at 18:37 UTC is when its next wipe is due. You are playing a world created 26 days 8 hours. The tags state that it wipes each week.
Tags and filters
Where does 240_FPS [RU] appear across the Rust Wipe Tracker lists and filters?
You will find 240_FPS [RU] on the following Rust Wipe Tracker lists: Rust servers in Europe, Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is the meaning of the server tags on 240_FPS [RU]?
The game's server browser picks up these 240_FPS [RU] tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^w (Weekly): Weekly wipe cycle; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): Server browser category: Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join 240_FPS [RU]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.174.48.13:28015.