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Network live 11,829 servers online 89,289 players aboard 50 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustScape test | GW_OneGrid_v9

Offline 46.225.153.224:28015 checked 3d ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 6 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
1/ 10 players now 10% full
07-day averagepeak 1
#13,003ranktop 59%
resetsno wipes6 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Sun 25 Oct, 15:53 UTC 15:53 UK · 3d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sun 25 Oct, 15:31 UTC 15:31 UK · 3d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 25 Oct, 12:13 UTC 12:13 UK · 3d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Fri 23 Oct, 03:20 UTC 04:20 UK · 5d ago
    World reset
    Peak
    0
    Crowd
    –
    Lasted
    2.4 days
    Players before
    0
  5. Thu 22 Oct, 13:26 UTC 14:26 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Thu 22 Oct, 13:18 UTC 14:18 UK · 6d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  7. Sat 17 Oct, 16:18 UTC 17:18 UK · 11d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Sat 17 Oct, 10:34 UTC 11:34 UK · 11d ago
    World reset
    Peak
    0
    Crowd
    –
    Lasted
    5.1 days
    Players before
    0
  9. Sat 17 Oct, 04:18 UTC 05:18 UK · 11d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Sat 17 Oct, 03:52 UTC 04:52 UK · 11d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
Show all 12 wipes
  1. Wed 14 Oct, 12:56 UTC 13:56 UK · 14d ago
    World reset
    Peak
    0
    Crowd
    –
    Lasted
    2.6 days
    Players before
    1
  2. Mon 12 Oct, 15:00 UTC 16:00 UK · 16d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. EU Hub 01EU · groups of 1000+ · 23 on average 11 / 3300
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  4. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average 4 / 300
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Help desk

Quick answers

From the figures on this page.

Player activity

How does RustScape test | GW_OneGrid_v9 compare with other Rust servers in the rankings?

In the top 59% of all ranked servers sits RustScape test | GW_OneGrid_v9, at #13,003 on hours played over seven days.

How many players are on RustScape test | GW_OneGrid_v9 right now?

At the moment RustScape test | GW_OneGrid_v9 is offline, having last been seen 3 days 3 hours ago. Averaged over the past week: 0 players, peaking at 1.

Map and rules

What is the current map on RustScape test | GW_OneGrid_v9?

Generated by the game with seed 1337, the procedural map on RustScape test | GW_OneGrid_v9 is size 1,250. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What settings and rules should you know for RustScape test | GW_OneGrid_v9?

The name of RustScape test | GW_OneGrid_v9 gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

What location does RustScape test | GW_OneGrid_v9 run from?

No region is published by RustScape test | GW_OneGrid_v9. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 46.225.153.224:28015 is its address.

Is RustScape test | GW_OneGrid_v9 up, and how good is its uptime?

Offline for now: RustScape test | GW_OneGrid_v9 was last seen 3 days 3 hours ago. It was up 5 of 168 hours over the last 7 full days, 3% of the time. It was first seen by Rust Wipe Tracker on 12 October 2026.

On what Rust version does RustScape test | GW_OneGrid_v9 operate?

On Linux, RustScape test | GW_OneGrid_v9 runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How often does RustScape test | GW_OneGrid_v9 wipe, and at what times?

No wipe schedule here: RustScape test | GW_OneGrid_v9 changes world every few hours, and none of those resets counts as a wipe.

Tags and listings

Where does RustScape test | GW_OneGrid_v9 appear across the Rust Wipe Tracker lists and filters?

You will find RustScape test | GW_OneGrid_v9 on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.

What is the meaning of the server tags on RustScape test | GW_OneGrid_v9?

The game's server browser picks up these RustScape test | GW_OneGrid_v9 tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join RustScape test | GW_OneGrid_v9?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.225.153.224:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.