fnord build server
Offline 46.244.250.252:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 267 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 73 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 38 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 21 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 44 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 31 / 100
Quick answers
From the figures on this page.
Player activity
Is fnord build server busy at the moment?
The last sighting of fnord build server was 45 days 3 hours ago; it is offline right now.
Rules and settings
On what map does fnord build server take place?
The game generates the procedural map that fnord build server runs.
What are the rules on fnord build server, and what settings does it run?
No gather rate appears in the name of fnord build server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is disabled.
About the server
In which region is fnord build server based?
No region is published by fnord build server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 46.244.250.252:28015 is its address.
What is the uptime of fnord build server, and is it online?
Offline for now: fnord build server was last seen 45 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does fnord build server operate?
Rust network protocol 2633 and build 163207 on Linux is what fnord build server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does fnord build server wipe? What schedule does it follow?
To tell its rhythm we would need more of fnord build server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 52 days 22 hours.
Server tags
Where does fnord build server appear in Rust Wipe Tracker lists and filters?
You will find fnord build server on the following Rust Wipe Tracker lists: Modded Rust servers and Rust build servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on fnord build server?
gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The server has 16 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags fnord build server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to fnord build server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.244.250.252:28015.