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Network live 11,892 servers online 102,135 players aboard 401 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

开放游戏社区kookID:96102527

Online 49.235.157.187:28015 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 7 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 30 players now 0% full
07-day averagepeak 2
#8,805ranktop 39%
resetsno wipes7 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Sat 24 Oct, 08:14 UTC 09:14 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Sat 24 Oct, 04:09 UTC 05:09 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sat 24 Oct, 03:17 UTC 04:17 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Sat 24 Oct, 02:00 UTC 03:00 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Thu 22 Oct, 20:34 UTC 21:34 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Thu 22 Oct, 20:25 UTC 21:25 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Thu 22 Oct, 19:34 UTC 20:34 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Sun 18 Oct, 08:02 UTC 09:02 UK · 11d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  9. Sun 18 Oct, 06:36 UTC 07:36 UK · 11d ago
    World reset
    Peak
    3
    Crowd
    halved by day 3
    Lasted
    4.5 days
    Players before
    0
Similar parcels

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  3. Pickle Rust EU MonthlyEU · no group limit · 50 on average 58 / 100
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Help desk

Quick answers

From the figures on this page.

Population

Where does 开放游戏社区kookID:96102527 place among Rust servers?

In the top 39% of all ranked servers sits 开放游戏社区kookID:96102527, at #8,805 on hours played over seven days.

How many players are on 开放游戏社区kookID:96102527 right now?

At the moment 0 players are on 开放游戏社区kookID:96102527, which has 30 slots. The seven-day figures show an average of 0 players and a peak of 2.

Server rules

What is the current map on 开放游戏社区kookID:96102527?

The game generates the procedural map on 开放游戏社区kookID:96102527 at size 5,000 with seed 123456. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on 开放游戏社区kookID:96102527, and what settings does it run?

The name of 开放游戏社区kookID:96102527 gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of 开放游戏社区kookID:96102527?

No region tag comes from 开放游戏社区kookID:96102527, but the name points to Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 49.235.157.187:28015 is its address.

What is the performance like on 开放游戏社区kookID:96102527?

Averaged over the last 48 hours, server fps was 83, with a low of 62. The world held as many as 143,027 entities: buildings, deployables and the rest. 3,694 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is 开放游戏社区kookID:96102527 up, and how good is its uptime?

开放游戏社区kookID:96102527 is up and online at the moment. The uptime it reports puts its last restart at about 2 days 8 hours ago. 82% is the uptime for the last 7 full days, up for 138 of 168 hours. It was first seen by Rust Wipe Tracker on 16 October 2026.

On what Rust version does 开放游戏社区kookID:96102527 operate?

The version on 开放游戏社区kookID:96102527 is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

On what schedule does 开放游戏社区kookID:96102527 reset its map?

No wipe schedule here: 开放游戏社区kookID:96102527 changes world every few hours, and none of those resets counts as a wipe.

Tags and filters

Where does 开放游戏社区kookID:96102527 appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include 开放游戏社区kookID:96102527 are: Modded Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on 开放游戏社区kookID:96102527?

gmrust (Game mode): Standard Rust survival is the game mode here; mp30 (Max players): Slot count: 30; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags 开放游戏社区kookID:96102527 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join 开放游戏社区kookID:96102527?

Enter client.connect 49.235.157.187:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp30
Max players Slot count: 30.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.