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Network live 11,701 servers online 46,298 players aboard 102 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Starlight Local Calibration

Offline 50.20.242.36:28035 checked 3d ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 7 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 4 players now 0% full
07-day averagepeak 1
#8,635ranktop 39%
resetsno wipes7 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Sun 25 Oct, 05:19 UTC 05:19 UK · 3d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  2. Sun 25 Oct, 01:38 UTC 01:38 UK · 3d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  3. Sun 25 Oct, 01:06 UTC 01:06 UK · 3d ago
    World reset
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    Crowd
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    Lasted
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    Players before
    0
  4. Sat 24 Oct, 21:20 UTC 22:20 UK · 4d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  5. Fri 23 Oct, 23:01 UTC 00:01 UK · 5d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  6. Fri 23 Oct, 22:28 UTC 23:28 UK · 5d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  7. Fri 23 Oct, 21:17 UTC 22:17 UK · 5d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Wed 21 Oct, 21:51 UTC 22:51 UK · 7d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  9. Wed 21 Oct, 20:43 UTC 21:43 UK · 7d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Wed 21 Oct, 18:55 UTC 19:55 UK · 7d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
Show all 14 wipes
  1. Wed 21 Oct, 18:25 UTC 19:25 UK · 7d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Wed 21 Oct, 16:39 UTC 17:39 UK · 7d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  3. Wed 21 Oct, 15:31 UTC 16:31 UK · 7d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Tue 20 Oct, 22:29 UTC 23:29 UK · 8d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. EU Hub 01EU · groups of 1000+ · 24 on average 13 / 3300
  3. RaidLabgroups of 8+ · 21 on average 200 / 50
  4. 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average 2 / 300
  5. A Shockbyte Rust Servergroups of 8+ · 2 on average 0 / 40
  6. [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average 0 / 50
Help desk

Quick answers

From the figures on this page.

Player count

How does Starlight Local Calibration compare with other Rust servers in the rankings?

Over the past seven days, Starlight Local Calibration has climbed to #8,635 for player hours, putting it in the top 39% of all ranked servers.

How many players are on Starlight Local Calibration right now?

At the moment Starlight Local Calibration is offline, having last been seen 3 days 13 hours ago. The seven-day figures show an average of 0 players and a peak of 1.

Map and rules

What settings and rules should you know for Starlight Local Calibration?

No gather rate appears in the name of Starlight Local Calibration. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Starlight Local Calibration?

No region is published by Starlight Local Calibration. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 50.20.242.36:28035.

How reliable is Starlight Local Calibration, and is it currently online?

The current status for Starlight Local Calibration is offline, last seen 3 days 13 hours ago. 14% is the uptime for the last 7 full days, up for 24 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 20 October 2026.

On what Rust version does Starlight Local Calibration operate?

On Windows, Starlight Local Calibration runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

On what schedule does Starlight Local Calibration reset its map?

Those resets every few hours are not wipes, so Starlight Local Calibration keeps no wipe schedule.

Tags and listings

Where does Starlight Local Calibration appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Starlight Local Calibration: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on Starlight Local Calibration?

gmrust (Game mode): Survival in standard Rust; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Starlight Local Calibration publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to Starlight Local Calibration?

Enter client.connect 50.20.242.36:28035 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players It holds 4 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.