Delimited Gaming Private PvE
Online 50.35.89.41:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 9 Oct, 20:59 UTC 21:59 UK · 19d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 2 Oct, 22:53 UTC 23:53 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 6.9 days
- Players before
- 0
-
Thu 1 Oct, 22:42 UTC FW 23:42 UK · 26d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Sun 27 Sep, 02:34 UTC 03:34 UK · 31d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 4.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 504 / 575
- Rustoria.co - EU East Long 324 / 400
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU Main 33 / 250
- Rustafied.com - EU Friday 99 / 150
- Rustoria.co - EU East Medium 120 / 200
Quick answers
From the figures on this page.
Population
Where does Delimited Gaming Private PvE place among Rust servers?
In the top 20% of all ranked servers sits Delimited Gaming Private PvE, at #4,406 on hours played over seven days.
How many players are on Delimited Gaming Private PvE right now?
Delimited Gaming Private PvE is showing 1 players at the moment. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 10:00 UTC, averaging 1 players.
Server rules
What is the current map on Delimited Gaming Private PvE?
Size 4,800 and seed 956306104 define the procedural map Delimited Gaming Private PvE runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Delimited Gaming Private PvE?
No gather rate appears in the name of Delimited Gaming Private PvE. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Delimited Gaming Private PvE run from?
You will find no region published by Delimited Gaming Private PvE. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 50.35.89.41:28015.
How smoothly does Delimited Gaming Private PvE run?
The 48-hour average for server fps stands at 230, never dipping below 218. Buildings, deployables and all the rest of the world pushed its entity count as high as 129,713. Memory use peaked at 4,317 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of Delimited Gaming Private PvE, and is it online?
Right now, Delimited Gaming Private PvE is online. About 2 days 20 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Delimited Gaming Private PvE operate?
On Linux, Delimited Gaming Private PvE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on Delimited Gaming Private PvE?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases it sank under half by day 2.
How often does Delimited Gaming Private PvE wipe, and at what times?
There is no next wipe to predict for Delimited Gaming Private PvE: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 6 days 3 hours have passed since this world was made.
Tags and filters
Where does Delimited Gaming Private PvE appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Delimited Gaming Private PvE are: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Delimited Gaming Private PvE?
gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged are the tags Delimited Gaming Private PvE publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Delimited Gaming Private PvE?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 50.35.89.41:28015.