Survival Legends Test
Online NA 50.36.100.212:28025 checked 5m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 22h.
The force wipe · high confidenceComing wipes
- 6d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
- 34d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 22hNext wipe expected · the force wipe
-
Thu 29 Oct, 17:37 UTC 17:37 UK · 2h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Tue 27 Oct, 22:47 UTC 22:47 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 27 Oct, 15:55 UTC 15:55 UK · 2d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Mon 12 Oct, 19:33 UTC 20:33 UK · 17d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 14.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 42 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 36 / 200
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 96 / 100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 23 / 100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 20 / 150
- US | For all Mankind PVE | No Raiding/Killing/Stealing 14 / 200
Quick answers
From the figures on this page.
Player activity
Where does Survival Legends Test place among Rust servers?
Ranked #5,423 on player hours over the last seven days, Survival Legends Test is #910 in North America and in the top 24% of all ranked servers.
How many players are on Survival Legends Test right now?
The current count is 0 players on 5 slots for Survival Legends Test. The seven-day figures show an average of 0 players and a peak of 4. Over the last 48 hours, the peak hour came at 23:00 UTC with an average of 4 players.
Server rules
Which map is active on Survival Legends Test?
Size 6,000 and seed 339491012 define the procedural map Survival Legends Test runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.
What settings and rules should you know for Survival Legends Test?
You will not find a gather rate in the name of Survival Legends Test. 8 players is the group limit, since the game's default applies. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
What location does Survival Legends Test run from?
With its NA tag, Survival Legends Test places itself in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 50.36.100.212:28025.
Does Survival Legends Test perform well?
Server fps over the last 48 hours averaged 212; the lowest was 175. The world held as many as 18,474 entities: buildings, deployables and the rest. The highest memory reading was 3,925 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is Survival Legends Test, and is it currently online?
Right now, Survival Legends Test is online. About 3 minutes ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 9 October 2026.
What Rust version is Survival Legends Test using?
Rust network protocol 2635 and build 168909 on Windows is what Survival Legends Test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does Survival Legends Test handle its wipe days?
The average busiest point of its recent wipes was 3 players. 8 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
How often does Survival Legends Test wipe, and at what times?
The only wipe Survival Legends Test takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 2 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.
Server tags
Where does Survival Legends Test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Survival Legends Test: Modded Rust servers, Best Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What is the meaning of the server tags on Survival Legends Test?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America are the tags Survival Legends Test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Survival Legends Test?
Enter client.connect 50.36.100.212:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://survivallegendshosting.net/.