Potato HQ [BuildServer + NoRaid + NoAttack]
Online EU 51.148.167.242:11701 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 3h.
The force wipe · high confidenceComing wipes
- 8d 3hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 3hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 3hNext wipe expected · the force wipe
-
Thu 1 Oct, 20:00 UTC FW 21:00 UK · 26d agoForce wipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- AQRUX RUST BUILD | CREATIVE | SANDBOX 43 / 100
- [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire 7 / 50
- UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA 5 / 40
- [EU]FreeFields/Creative/Building/Sandbox 10 / 35
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 206 / 999
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 32 / 100
Quick answers
From the figures on this page.
Population
How does Potato HQ [BuildServer + NoRaid + NoAttack] compare with other Rust servers in the rankings?
Ranked #4,528 on player hours over the last seven days, Potato HQ [BuildServer + NoRaid + NoAttack] is #1,600 in Europe and in the top 20% of all ranked servers.
What is the current population on Potato HQ [BuildServer + NoRaid + NoAttack]?
At the moment 0 players are on Potato HQ [BuildServer + NoRaid + NoAttack], which has 100 slots. Averaged over the past week: 0 players, peaking at 4. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 2 players.
Rules and settings
On what map does Potato HQ [BuildServer + NoRaid + NoAttack] take place?
The game generates the procedural map on Potato HQ [BuildServer + NoRaid + NoAttack] at size 5,000 with seed 77491106. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Potato HQ [BuildServer + NoRaid + NoAttack], and what settings does it run?
You will not find a gather rate in the name of Potato HQ [BuildServer + NoRaid + NoAttack]. The game's default applies: 8 players to a group at most. It runs build & creative, building in a sandbox, gathering off. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Potato HQ [BuildServer + NoRaid + NoAttack] based?
With its EU tag, Potato HQ [BuildServer + NoRaid + NoAttack] places itself in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 51.148.167.242:11701 is its address.
Does Potato HQ [BuildServer + NoRaid + NoAttack] perform well?
Server fps over the last 48 hours averaged 32; the lowest was 5. The world held as many as 158,225 entities: buildings, deployables and the rest. The highest memory reading was 4,498 MB. Players feel a rising entity count and low fps as lag.
Is Potato HQ [BuildServer + NoRaid + NoAttack] up, and how good is its uptime?
Potato HQ [BuildServer + NoRaid + NoAttack] is up and online at the moment. Its reported uptime suggests a restart roughly 10 hours ago. It was up 166 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Potato HQ [BuildServer + NoRaid + NoAttack] using?
The version on Potato HQ [BuildServer + NoRaid + NoAttack] is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does Potato HQ [BuildServer + NoRaid + NoAttack] handle its wipe days?
4 players is the average peak across its recent wipes. After 19 hours the latest wipe's crowd hit its peak.
On what schedule does Potato HQ [BuildServer + NoRaid + NoAttack] reset its map?
Once a month is all Potato HQ [BuildServer + NoRaid + NoAttack] wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 26 days 19 hours. A wipe every month is the schedule given in its tags.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Potato HQ [BuildServer + NoRaid + NoAttack] part of?
These Rust Wipe Tracker lists take Potato HQ [BuildServer + NoRaid + NoAttack]: Rust servers in Europe, Modded Rust servers and Rust build servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on Potato HQ [BuildServer + NoRaid + NoAttack]?
gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^k (Build server): A place to design and practise bases; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser files it under Europe are the tags Potato HQ [BuildServer + NoRaid + NoAttack] publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Potato HQ [BuildServer + NoRaid + NoAttack]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.148.167.242:11701. https://discord.com/invite/uAuHaxe2ve is its website.