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Network live 11,873 servers online 96,345 players aboard 382 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

PapaJuan Land

Online 51.161.145.164:28217 checked 13m ago

vanilla
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak 1
#13,713ranktop 61%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 22:46 UTC 23:46 UK · 10d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 437 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 460 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 981 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 60 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 989 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 28 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

Where does PapaJuan Land place among Rust servers?

A seven-day player-hours count places PapaJuan Land at #13,713: the top 61% of every ranked server.

Is PapaJuan Land busy at the moment?

The current count is 0 players on 40 slots for PapaJuan Land. Averaged over the past week: 0 players, peaking at 1.

Server rules

Which map is active on PapaJuan Land?

Size 4,000 and seed 1401378516 define the procedural map PapaJuan Land runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on PapaJuan Land, and what settings does it run?

No gather rate appears in the name of PapaJuan Land. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does PapaJuan Land run from?

You will find no region published by PapaJuan Land. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 51.161.145.164:28217.

Does PapaJuan Land perform well?

The 48-hour average for server fps stands at 170, never dipping below 101. Buildings, deployables and all the rest of the world pushed its entity count as high as 89,341. 5,222 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is PapaJuan Land, and is it currently online?

PapaJuan Land is up and online at the moment. The uptime it reports puts its last restart at about 57 minutes ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 17 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does PapaJuan Land operate?

Rust network protocol 2635 and build 168909 on Linux is what PapaJuan Land runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on PapaJuan Land when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does PapaJuan Land wipe, and at what times?

Its rhythm cannot yet be told: too few of PapaJuan Land's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 12 days 6 hours.

Tags and listings

Where does PapaJuan Land appear in Rust Wipe Tracker lists and filters?

You will find PapaJuan Land on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on PapaJuan Land?

The game's server browser picks up these PapaJuan Land tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join PapaJuan Land?

Enter client.connect 51.161.145.164:28217 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.