[EU] LUNARUST BUILD | Creative
Online EU 54.37.245.50:28027 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 04:25 UTC 04:25 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 24 Oct, 02:23 UTC 03:23 UK · 5d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 4.1 days
- Players before
- 0
-
Sun 18 Oct, 00:05 UTC 01:05 UK · 11d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 6.1 days
- Players before
- 0
-
Sat 10 Oct, 13:26 UTC 14:26 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 46 / 999
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 3 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 17 / 100
- Intoxicated EU Sandbox - Creative | Build | Noclip 5 / 150
- ShockRust | Build Обновление 6 / 50
- [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire 3 / 50
Quick answers
From the figures on this page.
Population
Where does [EU] LUNARUST BUILD | Creative place among Rust servers?
Ranked #15,341 on player hours over the last seven days, [EU] LUNARUST BUILD | Creative is #2,568 in Europe and in the top 69% of all ranked servers.
What is the current population on [EU] LUNARUST BUILD | Creative?
The current count is 0 players on 36 slots for [EU] LUNARUST BUILD | Creative. Averaged over the past week: 0 players.
Map and rules
What is the current map on [EU] LUNARUST BUILD | Creative?
The game generates the procedural map on [EU] LUNARUST BUILD | Creative at size 3,070 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
What settings and rules should you know for [EU] LUNARUST BUILD | Creative?
The name of [EU] LUNARUST BUILD | Creative gives no gather rate. Up to 8 players can join a group, the default for the game. It runs build & creative, building in a sandbox, gathering off. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does [EU] LUNARUST BUILD | Creative run from?
The EU tag is how [EU] LUNARUST BUILD | Creative lists its location: Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 54.37.245.50:28027 is its address.
How smoothly does [EU] LUNARUST BUILD | Creative run?
Server fps over the last 48 hours averaged 30; the lowest was 30. The world held as many as 71,564 entities: buildings, deployables and the rest. The highest memory reading was 2,397 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is [EU] LUNARUST BUILD | Creative, and is it currently online?
Right now, [EU] LUNARUST BUILD | Creative is online. Its reported uptime suggests a restart roughly 22 hours ago. It was up 119 of 168 hours over the last 7 full days, 71% of the time. The first sighting of it by Rust Wipe Tracker came on 9 October 2026.
What Rust version is [EU] LUNARUST BUILD | Creative using?
On Linux, [EU] LUNARUST BUILD | Creative runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does [EU] LUNARUST BUILD | Creative handle its wipe days?
0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.
How often does [EU] LUNARUST BUILD | Creative wipe, and at what times?
[EU] LUNARUST BUILD | Creative wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 26 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is [EU] LUNARUST BUILD | Creative part of?
The Rust Wipe Tracker lists that include [EU] LUNARUST BUILD | Creative are: Rust servers in Europe, Modded Rust servers, Rust build servers and Creative Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Who is behind [EU] LUNARUST BUILD | Creative?
[EU] LUNARUST BUILD | Creative and 23 other servers we track both publish a lunarust.com hostname, which points to the same operator in all likelihood.
How should you read the tags on [EU] LUNARUST BUILD | Creative?
The game's server browser picks up these [EU] LUNARUST BUILD | Creative tags: gmrust (Game mode): The game mode is standard Rust survival; mp36 (Max players): The server has 36 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^c (Creative): A sandbox where you build what you like and skip gathering; ^k (Build server): Design and practise base building; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to [EU] LUNARUST BUILD | Creative?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 54.37.245.50:28027. https://lunarust.com is its website.
