SW
Offline 59.3.78.126:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 20 Sep, 15:57 UTC 16:57 UK · 37d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 325 / 300
- Rustoria.co - EU Main 22 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 201 / 200
- Rustoria.co - EU East Medium 97 / 200
- Rustafied.com - EU Friday 30 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of SW against other Rust servers?
In the top – of all ranked servers sits SW, at #15,502 on hours played over seven days.
How many players are on SW right now?
The last sighting of SW was 37 days 14 hours ago; it is offline right now.
Rules and settings
What is the current map on SW?
Size 4,250 and seed 1726139721 define the procedural map SW runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for SW?
The name of SW gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of SW?
There is no region published for SW. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 59.3.78.126:28015.
Is SW up, and how good is its uptime?
The current status for SW is offline, last seen 37 days 14 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 16 September 2026.
What Rust version is SW using?
Rust network protocol 2633 and build 164924 on Windows is what SW runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on SW?
The average busiest point of its recent wipes was 0 players. 1 hours after the latest wipe, the crowd reached its peak.
When does SW wipe? What schedule does it follow?
There are too few of SW's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 37 days 15 hours.
Tags and filters
Where does SW appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take SW: Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it appears.
How should you read the tags on SW?
The game's server browser picks up these SW tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164924 (Build): It runs game build 164924; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join SW?
Enter client.connect 59.3.78.126:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.