test01
Offline EA 59.39.216.190:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC · 05:49 UK, in 13h.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Fri 30 Oct, 05:49 UTC05:49 UK · in 13hNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - SEA Medium 314 / 400
- Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com 19 / 215
- Rustafied.com - SEA Medium 125 / 250
- [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla 14 / 200
- [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly 6 / 100
- 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 1 / 500
Quick answers
From the figures on this page.
Player count
Where does test01 place among Rust servers?
On player hours over the last seven days, test01 ranks #13,672 overall and #476 in Asia, in the top 62% of all ranked servers.
What is the current population on test01?
At the moment test01 is offline, having last been seen 21 days 19 hours ago.
Rules and settings
On what map does test01 take place?
The map on test01 is procedural, produced by the game.
What are the rules on test01, and what settings does it run?
The name of test01 gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
About the server
What is the location of test01?
The EA tag is how test01 lists its location: Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 59.39.216.190:28015.
Is test01 up, and how good is its uptime?
Offline for now: test01 was last seen 21 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 7 October 2026.
What Rust version is test01 using?
The version on test01 is Rust network protocol 2634 and build 167058, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does test01 wipe, and at what times?
This next-wipe estimate for test01 is based on biweekly: 14 days after its last wipe. Due on Friday 30 October at 05:49 UTC: its next wipe. You are playing a world created 27 days 10 hours. Its tags give the wipe schedule as every two weeks.
Tags and filters
Where does test01 appear in Rust Wipe Tracker lists and filters?
You will find test01 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on test01?
The game's server browser picks up these test01 tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): The server browser files it under East Asia. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join test01?
Enter client.connect 59.39.216.190:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.