test01
Offline EA 59.39.219.116:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:02 UTC · 05:02 UK, in 11h.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Fri 30 Oct, 05:02 UTC05:02 UK · in 11hNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - SEA Medium 291 / 325
- Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com 15 / 215
- Rustafied.com - SEA Medium 114 / 250
- [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla 15 / 200
- [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly 9 / 100
- 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 1 / 500
Quick answers
From the figures on this page.
Player count
How does test01 compare with other Rust servers in the rankings?
On player hours over the last seven days, test01 ranks #15,467 overall and #471 in Asia, in the top 67% of all ranked servers.
Is test01 busy at the moment?
The last sighting of test01 was 37 days 2 hours ago; it is offline right now.
Rules and settings
Which map is active on test01?
The map on test01 is procedural, produced by the game.
What are the rules on test01, and what settings does it run?
No gather rate appears in the name of test01. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.
About the server
What is the location of test01?
Its EA tag puts test01 in Asia. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 59.39.219.116:28015.
Is test01 up, and how good is its uptime?
test01 is offline at the moment, with the last sighting 37 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 22 September 2026.
On what Rust version does test01 operate?
The version on test01 is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does test01 wipe, and at what times?
The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. Friday 30 October at 05:02 UTC is when its next wipe is due. 55 days 12 hours have passed since this world was made. A wipe schedule of once every two weeks appears in its tags.
Server tags
Where does test01 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take test01: Rust community servers, unmodded. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is the meaning of the server tags on test01?
Read off the game's server browser, the tags for test01 are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): The server browser files it under East Asia. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to test01?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 59.39.219.116:28015.