test01
Offline EA 59.39.220.166:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC · 05:49 UK, in 17h.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Fri 30 Oct, 05:49 UTC05:49 UK · in 17hNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - SEA Medium 393 / 425
- Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com 28 / 215
- Rustafied.com - SEA Medium 105 / 250
- [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla 10 / 200
- JP ONLY 2WEEK SOLO/DUO/TORIO#84 1 / 60
- [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly 2 / 100
Quick answers
From the figures on this page.
Player count
How does test01 compare with other Rust servers in the rankings?
Ranked #13,143 on player hours over the last seven days, test01 is #477 in Asia and in the top 61% of all ranked servers.
How many players are on test01 right now?
At the moment test01 is offline, having last been seen 15 days 20 hours ago.
Rules and settings
On what map does test01 take place?
The game generates the procedural map that test01 runs.
What are the rules on test01, and what settings does it run?
No gather rate appears in the name of test01. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
What is the location of test01?
Its EA tag puts test01 in Asia. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 59.39.220.166:28015.
Is test01 up, and how good is its uptime?
test01 is offline at the moment, with the last sighting 15 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 12 October 2026.
What Rust version is test01 using?
Rust network protocol 2634 and build 167781 on Windows is what test01 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does test01 reset its map?
The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. Due on Friday 30 October at 05:49 UTC: its next wipe. You are playing a world created 27 days 6 hours. A wipe schedule of once every two weeks appears in its tags.
Tags and listings
Where does test01 appear in Rust Wipe Tracker lists and filters?
You will find test01 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is the meaning of the server tags on test01?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): Server browser category: East Asia are the tags test01 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to test01?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 59.39.220.166:28015.