work_test Server
Offline 60.116.236.90:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 18h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 18hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 184 / 250
- Rusty Moose |EU Monthly| 128 / 200
- [EU East] Facepunch 4 67 / 350
- [EU] Facepunch 1 123 / 400
- Rustopia.gg - US Large 155 / 200
- Rustafied.com - EU Long - Large 83 / 150
Quick answers
From the figures on this page.
Population
How does work_test Server compare with other Rust servers in the rankings?
A seven-day player-hours count places work_test Server at #13,797: the top 61% of every ranked server.
How many players are on work_test Server right now?
At the moment work_test Server is offline, having last been seen 23 days 9 hours ago.
Rules and settings
What is the current map on work_test Server?
The game generates the procedural map that work_test Server runs.
What are the rules on work_test Server, and what settings does it run?
You will not find a gather rate in the name of work_test Server. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of work_test Server?
You will find no region published by work_test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 60.116.236.90:28015.
Is work_test Server up, and how good is its uptime?
The current status for work_test Server is offline, last seen 23 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 5 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does work_test Server operate?
Rust network protocol 2634 and build 166652 on Windows is what work_test Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does work_test Server wipe, and at what times?
The estimate for work_test Server's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 23 days 10 hours. Its tags carry a monthly wipe schedule.
Server tags
Where does work_test Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take work_test Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on work_test Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch are the tags work_test Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join work_test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 60.116.236.90:28015.