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Network live 11,879 servers online 98,401 players aboard 400 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike

Online EU 62.122.215.125:28035 checked 6m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 300 players now 0% full
07-day averagepeak 4
#6,623ranktop 30% · #1938 in EU
18d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 10 Oct, 18:43 UTC 19:43 UK · 18d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 9 Oct, 15:10 UTC 16:10 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  3. Thu 1 Oct, 20:05 UTC FW 21:05 UK · 27d ago
    Force wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    7.8 days
    Players before
    0
  4. Mon 28 Sep, 12:55 UTC 13:55 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    3.3 days
    Players before
    0
  5. Wed 16 Sep, 18:26 UTC 19:26 UK · 42d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    11.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average 196 / 999
  2. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average 11 / 100
  3. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 36 / 100
  4. Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average 34 / 150
  5. ShockRust | Build ОбновлениеEU · no group limit · 8 on average 23 / 50
  6. [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average 9 / 50
Help desk

Quick answers

From the figures on this page.

Player count

Where does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike place among Rust servers?

On player hours over the last seven days, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike ranks #6,623 overall and #1,938 in Europe, in the top 30% of all ranked servers.

What is the current population on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Checking now: 0 players on 300 slots at CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Averaged over the past week: 0 players, peaking at 4. Over the last 48 hours, the peak hour came at 14:00 UTC with an average of 1 players.

Rules and settings

On what map does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike take place?

The game generates the procedural map on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike at size 4,500 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.

Which settings and rules apply on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

The name of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.

Server details

What is the location of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Its EU tag puts CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 62.122.215.125:28035 is its address.

What is the performance like on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Server fps over the last 48 hours averaged 224; the lowest was 61. The world held as many as 23,891 entities: buildings, deployables and the rest. Memory use peaked at 3,369 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, and is it online?

You can find CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike online at present. The uptime it reports puts its last restart at about 12 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike using?

On Windows, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike handle its wipe days?

1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.

On what schedule does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike reset its map?

There is no next wipe to predict for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 18 days 22 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike part of?

These Rust Wipe Tracker lists take CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: Rust servers in Europe, Modded Rust servers, Rust build servers and Creative Rust servers. On the server list, apply Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

The game's server browser picks up these CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 62.122.215.125:28035. Its website can be found at https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp300
Max players The server has 300 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.