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Network live 11,667 servers online 48,316 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

EZLogik Build Home (dev)

Online 64.223.131.132:28015 checked 9m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak 1
#11,446ranktop 51%
19d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 9 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 12:49 UTC 13:49 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 3 Oct, 23:55 UTC 00:55 UK · 25d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    5.5 days
    Players before
    0
  3. Thu 1 Oct, 03:48 UTC 04:48 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.8 days
    Players before
    0
  4. Wed 30 Sep, 20:41 UTC 21:41 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average 72 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average 41 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 87 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average 5 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 23 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average 28 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of EZLogik Build Home (dev) against other Rust servers?

In the top 51% of all ranked servers sits EZLogik Build Home (dev), at #11,446 on hours played over seven days.

What is the current population on EZLogik Build Home (dev)?

Checking now: 0 players on 10 slots at EZLogik Build Home (dev). The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 01:00 UTC with an average of 1 players.

Server rules

What settings and rules should you know for EZLogik Build Home (dev)?

You will not find a gather rate in the name of EZLogik Build Home (dev). 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

About the server

In which region is EZLogik Build Home (dev) based?

You will find no region published by EZLogik Build Home (dev). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 64.223.131.132:28015.

Is EZLogik Build Home (dev) up, and how good is its uptime?

Right now, EZLogik Build Home (dev) is online. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 26 September 2026.

On what Rust version does EZLogik Build Home (dev) operate?

Rust network protocol 2635 and build 168909 on Linux is what EZLogik Build Home (dev) runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on EZLogik Build Home (dev) when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.

How often does EZLogik Build Home (dev) wipe, and at what times?

EZLogik Build Home (dev) wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 19 days 20 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is EZLogik Build Home (dev) part of?

You will find EZLogik Build Home (dev) on the following Rust Wipe Tracker lists: Modded Rust servers and Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on EZLogik Build Home (dev)?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags EZLogik Build Home (dev) publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join EZLogik Build Home (dev)?

Enter client.connect 64.223.131.132:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.