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Tracking details

[US]Royal Family Gaming|Vanilla|Main|Biweekly|

Online NA 64.40.8.117:28024 checked 12m ago

biweekly wipes vanillacarbon
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 29 Oct, 20:34 UK Thu 29 Oct, 20:34 UTC in 1d 7h · low confidence
0/ 50 players now 0% full
17-day averagepeak 4
#3,188ranktop 14% · #530 in NA
12d agolast wipebiweekly schedule
1d 7hnext wipeThu 29 Oct, 20:34 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5214:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 29 October, 20:34 UTC · 20:34 UK, in 1d 7h.

Its biweekly schedule tag · low confidence
14 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

Coming wipes

  1. 1d 7hThu 29 Oct, 20:34 UTC20:34 UK
  2. 8d 5hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 15d 7hThu 12 Nov, 20:34 UTC20:34 UK
  4. 29d 7hThu 26 Nov, 20:34 UTC20:34 UK
  5. 36d 5hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 43d 7hThu 10 Dec, 20:34 UTC20:34 UK

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 20:34 UTC20:34 UK · in 1d 7h
    Next wipe expected · its biweekly schedule tag
  2. Thu 15 Oct, 20:34 UTC 21:34 UK · 12d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Thu 1 Oct, 17:34 UTC FW 18:34 UK · 26d ago
    Force wipe delivered
    Peak
    3
    Crowd
    halved by day 3
    Lasted
    14.1 days
    Players before
    0
  4. Thu 17 Sep, 18:11 UTC 19:11 UK · 40d ago
    Wipe delivered
    Peak
    6
    Crowd
    halved by day 2
    Lasted
    14 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 107 on average 16 / 200
  2. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 77 on average 9 / 200
  3. Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 46 on average 15 / 200
  4. Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 41 on average 19 / 100
  5. Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 32 on average 13 / 200
  6. Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 31 on average 3 / 100
Help desk

Quick answers

From the figures on this page.

Population

Where does [US]Royal Family Gaming|Vanilla|Main|Biweekly| place among Rust servers?

Ranked #3,188 on player hours over the last seven days, [US]Royal Family Gaming|Vanilla|Main|Biweekly| is #530 in North America and in the top 14% of all ranked servers.

Is [US]Royal Family Gaming|Vanilla|Main|Biweekly| busy at the moment?

The current count is 0 players on 50 slots for [US]Royal Family Gaming|Vanilla|Main|Biweekly|. The seven-day figures show an average of 1 players and a peak of 4. The busiest hour over the last 48 hours was 00:00 UTC, averaging 2 players.

Rules and settings

Which map is active on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

[US]Royal Family Gaming|Vanilla|Main|Biweekly| uses a custom map of 3,650, and publishes the file so you can download it from this page.

What settings and rules should you know for [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The name of [US]Royal Family Gaming|Vanilla|Main|Biweekly| gives no gather rate. The group limit is 12 players. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. Plugins come from Carbon. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The NA tag is how [US]Royal Family Gaming|Vanilla|Main|Biweekly| lists its location: North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 64.40.8.117:28024.

How smoothly does [US]Royal Family Gaming|Vanilla|Main|Biweekly| run?

Averaged over the last 48 hours, server fps was 60, with a low of 60. The world held as many as 87,615 entities: buildings, deployables and the rest. The highest memory reading was 3,845 MB. Players feel a rising entity count and low fps as lag.

How reliable is [US]Royal Family Gaming|Vanilla|Main|Biweekly|, and is it currently online?

Right now, [US]Royal Family Gaming|Vanilla|Main|Biweekly| is online. About 1 hours ago is when it last restarted, judged by the uptime it gives. It was up 160 of 168 hours over the last 7 full days, 95% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does [US]Royal Family Gaming|Vanilla|Main|Biweekly| operate?

The version on [US]Royal Family Gaming|Vanilla|Main|Biweekly| is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does [US]Royal Family Gaming|Vanilla|Main|Biweekly| handle its wipe days?

5 players is the average peak across its recent wipes. After 3 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 2.5.

When does [US]Royal Family Gaming|Vanilla|Main|Biweekly| wipe? What schedule does it follow?

The prediction follows its tag, because too few of [US]Royal Family Gaming|Vanilla|Main|Biweekly|'s wipes are on record to confirm the schedule. You can expect its next wipe on Thursday 29 October at 20:34 UTC. The world it is running was made 12 days 16 hours. In its tags it posts a wipe every two weeks.

Tags and listings

Where does [US]Royal Family Gaming|Vanilla|Main|Biweekly| appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [US]Royal Family Gaming|Vanilla|Main|Biweekly|: Rust community servers, unmodded, North America Rust servers and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which person or group runs [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

One operator most likely runs these: [US]Royal Family Gaming|Vanilla|Main|Biweekly| publishes a rfgam.ing hostname, as do 11 other servers we track.

How should you read the tags on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The game's server browser picks up these [US]Royal Family Gaming|Vanilla|Main|Biweekly| tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): The owner or a plugin set this non-standard tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 64.40.8.117:28024. https://royalfamilygaming.com/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmrust,cs168909,ts12,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts12
Group limit The team limit is 12.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Region

NA
North America In the server browser it appears under North America.

Other

rustmaps
Custom tag The owner or a plugin set this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.