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Network live 11,842 servers online 74,292 players aboard 224 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server

Online 65.109.111.251:30115 checked 15m ago

vanillamoddedcarbon
Tracking number · connect
Wipe progress

Resets: 11 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 20 players now 0% full
07-day averagepeak 3
#7,407ranktop 33%
resetsno wipes11 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Thu 29 Oct, 11:44 UTC 11:44 UK · 2h ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  2. Thu 29 Oct, 11:23 UTC 11:23 UK · 2h ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Thu 29 Oct, 10:17 UTC 10:17 UK · 3h ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Tue 27 Oct, 12:00 UTC 12:00 UK · 2d ago
    World reset
    Peak
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    Crowd
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    Players before
    0
  5. Tue 27 Oct, 10:39 UTC 10:39 UK · 2d ago
    World reset
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    Lasted
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    Players before
    0
  6. Tue 27 Oct, 10:17 UTC 10:17 UK · 2d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  7. Mon 26 Oct, 11:46 UTC 11:46 UK · 3d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Mon 26 Oct, 11:09 UTC 11:09 UK · 3d ago
    World reset
    Peak
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    Crowd
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    Players before
    0
  9. Sun 25 Oct, 20:55 UTC 20:55 UK · 3d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  10. Sun 25 Oct, 18:41 UTC 18:41 UK · 3d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
Show all 20 wipes
  1. Fri 23 Oct, 11:21 UTC 12:21 UK · 6d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  2. Wed 21 Oct, 11:43 UTC 12:43 UK · 8d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Wed 21 Oct, 10:41 UTC 11:41 UK · 8d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Tue 20 Oct, 23:49 UTC 00:49 UK · 8d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  5. Tue 20 Oct, 10:35 UTC 11:35 UK · 9d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  6. Mon 19 Oct, 11:06 UTC 12:06 UK · 10d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  7. Sun 18 Oct, 20:28 UTC 21:28 UK · 10d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Sun 18 Oct, 16:11 UTC 17:11 UK · 10d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  9. Sun 18 Oct, 15:49 UTC 16:49 UK · 10d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Sun 18 Oct, 15:38 UTC 16:38 UK · 10d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
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    Players before
    0
Similar parcels

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Help desk

Quick answers

From the figures on this page.

Population

Where does Test Server place among Rust servers?

In the top 33% of all ranked servers sits Test Server, at #7,407 on hours played over seven days.

How many players are on Test Server right now?

At the moment 0 players are on Test Server, which has 20 slots. Averaged over the past week: 0 players, peaking at 3. Over the last 48 hours, the peak hour came at 10:00 UTC with an average of 0 players.

Rules and settings

On what map does Test Server take place?

Generated by the game with seed 1337, the procedural map on Test Server is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.

What settings and rules should you know for Test Server?

The name of Test Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Test Server?

No region is published by Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 65.109.111.251:30115.

How smoothly does Test Server run?

Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 21,789. Memory use peaked at 1,765 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Test Server, and is it online?

Test Server is up and online at the moment. Its reported uptime suggests a restart roughly 17 minutes ago. It was up 155 of 168 hours over the last 7 full days, 92% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Test Server operate?

The version on Test Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

When does Test Server wipe? What schedule does it follow?

No wipe schedule here: Test Server changes world every few hours, and none of those resets counts as a wipe.

Tags and filters

Where does Test Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Test Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on Test Server?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 65.109.111.251:30115.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.