[US] Immortal Trial's | PVE | No Stability | & more!
Online NA 66.23.226.238:25574 checked 6m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 22h.
The force wipe · high confidenceComing wipes
- 6d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
- 34d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 22hNext wipe expected · the force wipe
-
Thu 22 Oct, 19:59 UTC 20:59 UK · 7d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 45 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 37 / 200
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 97 / 100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 21 / 100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 20 / 150
- US | For all Mankind PVE | No Raiding/Killing/Stealing 10 / 200
Quick answers
From the figures on this page.
Population
How does [US] Immortal Trial's | PVE | No Stability | & more! compare with other Rust servers in the rankings?
On player hours over the last seven days, [US] Immortal Trial's | PVE | No Stability | & more! ranks #1,993 overall and #309 in North America, in the top 9% of all ranked servers.
Is [US] Immortal Trial's | PVE | No Stability | & more! busy at the moment?
The current count is 1 players on 100 slots for [US] Immortal Trial's | PVE | No Stability | & more!. The seven-day figures show an average of 2 players and a peak of 10. The busiest hour over the last 48 hours was 00:00 UTC, averaging 9 players.
Server rules
Which map is active on [US] Immortal Trial's | PVE | No Stability | & more!?
Size 4,250 and seed 1 define the procedural map [US] Immortal Trial's | PVE | No Stability | & more! runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for [US] Immortal Trial's | PVE | No Stability | & more!?
No gather rate appears in the name of [US] Immortal Trial's | PVE | No Stability | & more!. Up to 8 players can join a group, the default for the game. It runs pve, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does [US] Immortal Trial's | PVE | No Stability | & more! run from?
The NA tag is how [US] Immortal Trial's | PVE | No Stability | & more! lists its location: North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 66.23.226.238:25574 is its address.
What is the performance like on [US] Immortal Trial's | PVE | No Stability | & more!?
The 48-hour average for server fps stands at 60, never dipping below 57. Buildings, deployables and all the rest of the world pushed its entity count as high as 118,341. 4,606 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
How reliable is [US] Immortal Trial's | PVE | No Stability | & more!, and is it currently online?
Right now, [US] Immortal Trial's | PVE | No Stability | & more! is online. About 8 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 20 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [US] Immortal Trial's | PVE | No Stability | & more! operate?
The version on [US] Immortal Trial's | PVE | No Stability | & more! is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on [US] Immortal Trial's | PVE | No Stability | & more! when wipe day arrives?
The average busiest point of its recent wipes was 5 players. On the latest wipe, 45 hours passed before the crowd peaked.
How often does [US] Immortal Trial's | PVE | No Stability | & more! wipe, and at what times?
The only wipe [US] Immortal Trial's | PVE | No Stability | & more! takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 7 days. A wipe every month is the schedule given in its tags.
Server tags
Where does [US] Immortal Trial's | PVE | No Stability | & more! appear across the Rust Wipe Tracker lists and filters?
You will find [US] Immortal Trial's | PVE | No Stability | & more! on the following Rust Wipe Tracker lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on [US] Immortal Trial's | PVE | No Stability | & more!?
Read off the game's server browser, the tags for [US] Immortal Trial's | PVE | No Stability | & more! are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Server browser category: North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join [US] Immortal Trial's | PVE | No Stability | & more!?
Enter client.connect 66.23.226.238:25574 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
