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Network live 11,854 servers online 100,165 players aboard 533 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[US] Immortal Trial's | PVE | No Stability | & more!

Online NA 66.23.226.238:25574 checked 6m ago

monthly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 22h · high confidence
1/ 100 players now 1% full
27-day averagepeak 10
#1,993ranktop 9% · #309 in NA
7d agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
02.557.51021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 22h.

The force wipe · high confidence
5wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 34d 22hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 22h
    Next wipe expected · the force wipe
  2. Thu 22 Oct, 19:59 UTC 20:59 UK · 7d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average 45 / 200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average 37 / 200
  3. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average 97 / 100
  4. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average 21 / 100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 20 / 150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average 10 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does [US] Immortal Trial's | PVE | No Stability | & more! compare with other Rust servers in the rankings?

On player hours over the last seven days, [US] Immortal Trial's | PVE | No Stability | & more! ranks #1,993 overall and #309 in North America, in the top 9% of all ranked servers.

Is [US] Immortal Trial's | PVE | No Stability | & more! busy at the moment?

The current count is 1 players on 100 slots for [US] Immortal Trial's | PVE | No Stability | & more!. The seven-day figures show an average of 2 players and a peak of 10. The busiest hour over the last 48 hours was 00:00 UTC, averaging 9 players.

Server rules

Which map is active on [US] Immortal Trial's | PVE | No Stability | & more!?

Size 4,250 and seed 1 define the procedural map [US] Immortal Trial's | PVE | No Stability | & more! runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for [US] Immortal Trial's | PVE | No Stability | & more!?

No gather rate appears in the name of [US] Immortal Trial's | PVE | No Stability | & more!. Up to 8 players can join a group, the default for the game. It runs pve, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What location does [US] Immortal Trial's | PVE | No Stability | & more! run from?

The NA tag is how [US] Immortal Trial's | PVE | No Stability | & more! lists its location: North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 66.23.226.238:25574 is its address.

What is the performance like on [US] Immortal Trial's | PVE | No Stability | & more!?

The 48-hour average for server fps stands at 60, never dipping below 57. Buildings, deployables and all the rest of the world pushed its entity count as high as 118,341. 4,606 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is [US] Immortal Trial's | PVE | No Stability | & more!, and is it currently online?

Right now, [US] Immortal Trial's | PVE | No Stability | & more! is online. About 8 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 20 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does [US] Immortal Trial's | PVE | No Stability | & more! operate?

The version on [US] Immortal Trial's | PVE | No Stability | & more! is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on [US] Immortal Trial's | PVE | No Stability | & more! when wipe day arrives?

The average busiest point of its recent wipes was 5 players. On the latest wipe, 45 hours passed before the crowd peaked.

How often does [US] Immortal Trial's | PVE | No Stability | & more! wipe, and at what times?

The only wipe [US] Immortal Trial's | PVE | No Stability | & more! takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 7 days. A wipe every month is the schedule given in its tags.

Server tags

Where does [US] Immortal Trial's | PVE | No Stability | & more! appear across the Rust Wipe Tracker lists and filters?

You will find [US] Immortal Trial's | PVE | No Stability | & more! on the following Rust Wipe Tracker lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on [US] Immortal Trial's | PVE | No Stability | & more!?

Read off the game's server browser, the tags for [US] Immortal Trial's | PVE | No Stability | & more! are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Server browser category: North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join [US] Immortal Trial's | PVE | No Stability | & more!?

Enter client.connect 66.23.226.238:25574 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America Server browser category: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.