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Network live 11,834 servers online 90,952 players aboard 423 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Testing Dumb Things

Online NA 66.51.96.89:28000 checked 13m ago

monthly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 19h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 21h · high confidence
0/ 50 players now 0% full
07-day averagepeak 1
#12,321ranktop 55% · #1362 in NA
19h agolast wipemonthly schedule
6d 21hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75121:0002:0007:0011:0016:0020:00Wiped Wed 28 Oct, 21:44 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304021:0002:0007:0011:0016:0020:00Wiped Wed 28 Oct, 21:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct29 Oct

Top 55% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 21h.

The force wipe · high confidence

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 34d 21hThu 3 Dec, 19:00 UTC19:00 UKFW

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 21h
    Next wipe expected · the force wipe
  2. Wed 28 Oct, 21:44 UTC 21:44 UK · 23h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average 12 / 175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 9 / 90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average 5 / 1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average 5 / 15
  5. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 1 / 50
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average 1 / 50
Help desk

Quick answers

From the figures on this page.

Player count

How does Testing Dumb Things compare with other Rust servers in the rankings?

On player hours over the last seven days, Testing Dumb Things ranks #12,321 overall and #1,362 in North America, in the top 55% of all ranked servers.

How many players are on Testing Dumb Things right now?

At the moment 0 players are on Testing Dumb Things, which has 50 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 01:00 UTC, averaging 1 players.

Rules and settings

On what map does Testing Dumb Things take place?

Size 3,500 and seed 1337 define the procedural map Testing Dumb Things runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

Which settings and rules apply on Testing Dumb Things?

You will not find a gather rate in the name of Testing Dumb Things. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Testing Dumb Things?

With its NA tag, Testing Dumb Things places itself in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 66.51.96.89:28000 is its address.

Does Testing Dumb Things perform well?

The 48-hour average for server fps stands at 9, never dipping below 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 21,917. The highest memory reading was 1,210 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Testing Dumb Things up, and how good is its uptime?

Right now, Testing Dumb Things is online. Its reported uptime suggests a restart roughly 7 hours ago. It was up 2 of 168 hours over the last 7 full days, 1% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Testing Dumb Things operate?

On Linux, Testing Dumb Things runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does Testing Dumb Things wipe? What schedule does it follow?

Once a month is all Testing Dumb Things wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 19 hours. Its tags carry a monthly wipe schedule.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Testing Dumb Things part of?

You will find Testing Dumb Things on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours and it appears.

How should you read the tags on Testing Dumb Things?

Read off the game's server browser, the tags for Testing Dumb Things are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it appears under North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Testing Dumb Things?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 66.51.96.89:28000.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.