Testing Dumb Things
Online NA 66.51.96.89:28000 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 21h.
The force wipe · high confidenceComing wipes
- 6d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
- 34d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 21hNext wipe expected · the force wipe
-
Wed 28 Oct, 21:44 UTC 21:44 UK · 23h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How does Testing Dumb Things compare with other Rust servers in the rankings?
On player hours over the last seven days, Testing Dumb Things ranks #12,321 overall and #1,362 in North America, in the top 55% of all ranked servers.
How many players are on Testing Dumb Things right now?
At the moment 0 players are on Testing Dumb Things, which has 50 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 01:00 UTC, averaging 1 players.
Rules and settings
On what map does Testing Dumb Things take place?
Size 3,500 and seed 1337 define the procedural map Testing Dumb Things runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.
Which settings and rules apply on Testing Dumb Things?
You will not find a gather rate in the name of Testing Dumb Things. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Testing Dumb Things?
With its NA tag, Testing Dumb Things places itself in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 66.51.96.89:28000 is its address.
Does Testing Dumb Things perform well?
The 48-hour average for server fps stands at 9, never dipping below 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 21,917. The highest memory reading was 1,210 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is Testing Dumb Things up, and how good is its uptime?
Right now, Testing Dumb Things is online. Its reported uptime suggests a restart roughly 7 hours ago. It was up 2 of 168 hours over the last 7 full days, 1% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Testing Dumb Things operate?
On Linux, Testing Dumb Things runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Testing Dumb Things wipe? What schedule does it follow?
Once a month is all Testing Dumb Things wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 19 hours. Its tags carry a monthly wipe schedule.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Testing Dumb Things part of?
You will find Testing Dumb Things on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours and it appears.
How should you read the tags on Testing Dumb Things?
Read off the game's server browser, the tags for Testing Dumb Things are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it appears under North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Testing Dumb Things?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 66.51.96.89:28000.