Test Server
Offline NA 66.51.98.52:28005 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 16h.
The force wipe · high confidenceComing wipes
- 7d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 16hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 16hNext wipe expected · the force wipe
-
Wed 21 Oct, 10:45 UTC 11:45 UK · 7d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 18 Oct, 01:50 UTC 02:50 UK · 11d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.4 days
- Players before
- 0
-
Fri 16 Oct, 20:56 UTC 21:56 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
-
Wed 14 Oct, 20:34 UTC 21:34 UK · 14d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
-
Sat 3 Oct, 03:22 UTC 04:22 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 11.7 days
- Players before
- 0
-
Thu 1 Oct, 19:03 UTC FW 20:03 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
-
Wed 30 Sep, 20:43 UTC 21:43 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Wed 30 Sep, 10:31 UTC 11:31 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Mon 28 Sep, 17:22 UTC 18:22 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
-
Mon 28 Sep, 08:14 UTC 09:14 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Show all 13 wipes
-
Sun 27 Sep, 07:08 UTC 08:08 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Fri 25 Sep, 20:08 UTC 21:08 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
-
Fri 25 Sep, 10:09 UTC 11:09 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
Where does Test Server place among Rust servers?
On player hours over the last seven days, Test Server ranks #14,176 overall and #1,442 in North America, in the top 64% of all ranked servers.
Is Test Server busy at the moment?
At the moment Test Server is offline, having last been seen 2 days 17 hours ago. Averaged over the past week: 0 players, peaking at 1.
Server rules
On what map does Test Server take place?
The game generates the procedural map on Test Server at size 5,800 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.
What settings and rules should you know for Test Server?
No gather rate appears in the name of Test Server. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Test Server based?
Its NA tag puts Test Server in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 66.51.98.52:28005.
Is Test Server up, and how good is its uptime?
Test Server is offline at the moment, with the last sighting 2 days 17 hours ago. It was up 4 of 168 hours over the last 7 full days, 2% of the time. It was first seen by Rust Wipe Tracker on 24 September 2026.
What Rust version is Test Server using?
The version on Test Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What should you expect from wipe day on Test Server?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 67% of recent cases. Where that did not hold, it dropped below half by day 2.
When does Test Server wipe? What schedule does it follow?
Once a month is all Test Server wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 days 15 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
Server tags
On Rust Wipe Tracker, which lists and filters is Test Server part of?
These Rust Wipe Tracker lists take Test Server: Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Test Server?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Server browser category: North America are the tags Test Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 66.51.98.52:28005.