FGG - Experiment 49
Online NA 66.51.98.57:28005 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 3h.
The force wipe · high confidenceComing wipes
- 7d 3hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 3hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 3hNext wipe expected · the force wipe
-
Fri 2 Oct, 05:19 UTC 06:19 UK · 27d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep, 22:46 UTC 23:46 UK · 28d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 1
-
Sat 26 Sep, 08:36 UTC 09:36 UK · 33d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 2
- Lasted
- 4.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How does FGG - Experiment 49 compare with other Rust servers in the rankings?
Ranked #15,344 on player hours over the last seven days, FGG - Experiment 49 is #1,503 in North America and in the top 69% of all ranked servers.
What is the current population on FGG - Experiment 49?
At the moment 0 players are on FGG - Experiment 49, which has 50 slots. Averaged over the past week: 0 players.
Map and rules
On what map does FGG - Experiment 49 take place?
Generated by the game with seed 1609848817, the procedural map on FGG - Experiment 49 is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on FGG - Experiment 49?
No gather rate appears in the name of FGG - Experiment 49. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
In which region is FGG - Experiment 49 based?
With its NA tag, FGG - Experiment 49 places itself in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 66.51.98.57:28005 is its address.
How smoothly does FGG - Experiment 49 run?
Server fps over the last 48 hours averaged 5; the lowest was 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 45,384. Memory use peaked at 2,335 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of FGG - Experiment 49, and is it online?
FGG - Experiment 49 is up and online at the moment. About 7 days 2 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 16 September 2026.
What Rust version is FGG - Experiment 49 using?
The version on FGG - Experiment 49 is Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on FGG - Experiment 49?
The average busiest point of its recent wipes was 3 players. On the latest wipe, 1 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 2.
On what schedule does FGG - Experiment 49 reset its map?
The only wipe FGG - Experiment 49 takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 27 days 10 hours. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does FGG - Experiment 49 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take FGG - Experiment 49: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
What is the meaning of the server tags on FGG - Experiment 49?
Read off the game's server browser, the tags for FGG - Experiment 49 are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join FGG - Experiment 49?
Enter client.connect 66.51.98.57:28005 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
