We Do Not Eat Our Allies
Online NA 66.51.98.58:28040 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 10h.
The force wipe · high confidenceComing wipes
- 7d 10hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 10hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 10hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:10 UTC FW 19:10 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the ranking of We Do Not Eat Our Allies against other Rust servers?
On player hours over the last seven days, We Do Not Eat Our Allies ranks #7,117 overall and #1,096 in North America, in the top 32% of all ranked servers.
Is We Do Not Eat Our Allies busy at the moment?
The current count is 0 players on 50 slots for We Do Not Eat Our Allies. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 11:00 UTC, averaging 1 players.
Rules and settings
What is the current map on We Do Not Eat Our Allies?
The game generates the procedural map on We Do Not Eat Our Allies at size 3,300 with seed 270523416. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on We Do Not Eat Our Allies?
The name of We Do Not Eat Our Allies gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does We Do Not Eat Our Allies run from?
With its NA tag, We Do Not Eat Our Allies places itself in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 66.51.98.58:28040.
How smoothly does We Do Not Eat Our Allies run?
The 48-hour average for server fps stands at 5, never dipping below 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 63,684. Memory use peaked at 2,176 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of We Do Not Eat Our Allies, and is it online?
You can find We Do Not Eat Our Allies online at present. Its reported uptime suggests a restart roughly 12 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 1 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is We Do Not Eat Our Allies using?
The version on We Do Not Eat Our Allies is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on We Do Not Eat Our Allies when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. 12 hours after the latest wipe, the crowd reached its peak.
How often does We Do Not Eat Our Allies wipe, and at what times?
We Do Not Eat Our Allies wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 27 days 14 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Server tags
Where does We Do Not Eat Our Allies appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include We Do Not Eat Our Allies are: Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on We Do Not Eat Our Allies?
Read off the game's server browser, the tags for We Do Not Eat Our Allies are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to We Do Not Eat Our Allies?
Enter client.connect 66.51.98.58:28040 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.