Rust-A-Nut
Online NA 66.51.99.59:28060 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 70% in NA, and #336 of the duo servers (top 80%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 05:06 UTC · 05:06 UK, in 1h.
Every Friday at 05:06 UTC · medium confidenceComing wipes
- 1hFri 30 Oct, 05:06 UTC05:06 UK
- 6d 15hThu 5 Nov, 19:00 UTC19:00 UKFW
- 7d 1hFri 6 Nov, 05:06 UTC05:06 UK
- 14d 1hFri 13 Nov, 05:06 UTC05:06 UK
- 21d 1hFri 20 Nov, 05:06 UTC05:06 UK
- 28d 1hFri 27 Nov, 05:06 UTC05:06 UK
- 34d 15hThu 3 Dec, 19:00 UTC19:00 UKFW
- 35d 1hFri 4 Dec, 05:06 UTC05:06 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 05:06 UTC05:06 UK · in 1hNext wipe expected · every Friday at 05:06 UTC
-
Fri 23 Oct, 05:06 UTC 06:06 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct, 05:06 UTC 06:06 UK · 13d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
-
Fri 9 Oct, 05:05 UTC 06:05 UK · 20d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
-
Fri 2 Oct, 05:06 UTC 06:06 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustForNoobs.com | Solo/Duo | Weekly | US 10/29 10.29 288 / 325
- RustForNoobs.com | Mondays | Solo/Duo | US 64 / 100
- US RustLife.net | Solo/Duo | Fridays | Noob Friendly 3 / 100
- WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED 1 / 100
- US RustLife.net | Solo/Duo | Mondays | Noob Friendly 4 / 100
- WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED 150 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of Rust-A-Nut against other Rust servers?
On player hours over the last seven days, Rust-A-Nut ranks #10,449 overall and #1,294 in North America, in the top 47% of all ranked servers. The duo group puts it at #336.
Is Rust-A-Nut busy at the moment?
Checking now: 0 players on 50 slots at Rust-A-Nut. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 0 players.
Rules and settings
Which map is active on Rust-A-Nut?
The game generates the procedural map on Rust-A-Nut at size 2,500 with seed 978166565. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Rust-A-Nut?
No gather rate appears in the name of Rust-A-Nut. 2 players is the most a group can hold (duo). You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. Rust premium status gets you in; without it you can't join. VAC, the anti-cheat from Valve, is active.
Server details
What location does Rust-A-Nut run from?
The NA tag is how Rust-A-Nut lists its location: North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 66.51.99.59:28060 is its address.
What is the performance like on Rust-A-Nut?
The 48-hour average for server fps stands at 7, never dipping below 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 31,543. Memory use peaked at 2,321 MB. Players feel a rising entity count and low fps as lag.
How reliable is Rust-A-Nut, and is it currently online?
Right now, Rust-A-Nut is online. Its reported uptime suggests a restart roughly 6 days 20 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.
On what Rust version does Rust-A-Nut operate?
The version on Rust-A-Nut is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does Rust-A-Nut handle its wipe days?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 17 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 2.
When does Rust-A-Nut wipe? What schedule does it follow?
Wipes at Rust-A-Nut come every Friday at 05:06 UTC. Due on Friday 30 October at 05:06 UTC: its next wipe. 6 days 22 hours have passed since this world was made. Its tags list the wipe schedule as weekly.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Rust-A-Nut part of?
You will find Rust-A-Nut on the following Rust Wipe Tracker lists: Duo Rust servers, Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week and it appears.
What is the meaning of the server tags on Rust-A-Nut?
Read off the game's server browser, the tags for Rust-A-Nut are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^q (Premium): Rust premium status gets you in; without it you can't join; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Rust-A-Nut?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 66.51.99.59:28060. Rust premium status gets you in; without it you can't join.
