Rustybuns2
Online NA 66.51.99.69:28020 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 16h.
The force wipe · high confidenceComing wipes
- 7d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 16hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 16hNext wipe expected · the force wipe
-
Wed 28 Oct, 04:01 UTC 04:01 UK · 22h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 23 Oct, 17:06 UTC 18:06 UK · 5d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.5 days
- Players before
- 0
-
Tue 20 Oct, 14:25 UTC 15:25 UK · 8d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3.1 days
- Players before
- 0
-
Tue 6 Oct, 01:58 UTC 02:58 UK · 23d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 14.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the ranking of Rustybuns2 against other Rust servers?
On player hours over the last seven days, Rustybuns2 ranks #5,398 overall and #905 in North America, in the top 24% of all ranked servers.
Is Rustybuns2 busy at the moment?
Checking now: 0 players on 50 slots at Rustybuns2. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 05:00 UTC with an average of 1 players.
Map and rules
On what map does Rustybuns2 take place?
The game generates the procedural map on Rustybuns2 at size 2,800 with seed 1. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on Rustybuns2?
You will not find a gather rate in the name of Rustybuns2. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of Rustybuns2?
The NA tag is how Rustybuns2 lists its location: North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 66.51.99.69:28020.
Does Rustybuns2 perform well?
Averaged over the last 48 hours, server fps was 16, with a low of 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 105,220. The highest memory reading was 2,034 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of Rustybuns2, and is it online?
Right now, Rustybuns2 is online. About 18 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 6 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Rustybuns2 operate?
Rust network protocol 2635 and build 168909 on Linux is what Rustybuns2 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on Rustybuns2 when wipe day arrives?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 100% of recent wipes.
When does Rustybuns2 wipe? What schedule does it follow?
The only wipe Rustybuns2 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 20 hours. Its tags carry a monthly wipe schedule.
Tags and listings
Where does Rustybuns2 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Rustybuns2 are: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours and it appears.
How should you read the tags on Rustybuns2?
Read off the game's server browser, the tags for Rustybuns2 are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Rustybuns2?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 66.51.99.69:28020.
