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Network live 11,801 servers online 73,164 players aboard 113 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[US] Chronic Condition

Online NA 66.51.99.69:28065 checked 7m ago

monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 21h · high confidence
0/ 50 players now 0% full
07-day averagepeak –
#15,348ranktop 69% · #1525 in NA
26d agolast wipemonthly schedule
7d 21hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

0246822:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 21h.

The force wipe · high confidence
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 21hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 21h
    Next wipe expected · the force wipe
  2. Fri 2 Oct, 09:40 UTC 10:40 UK · 26d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average 10 / 175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 10 / 90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average 4 / 1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average 4 / 15
  5. Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 1 on average 0 / 50
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average 2 / 50
Help desk

Quick answers

From the figures on this page.

Population

How does [US] Chronic Condition compare with other Rust servers in the rankings?

Ranked #15,348 on player hours over the last seven days, [US] Chronic Condition is #1,525 in North America and in the top 69% of all ranked servers.

Is [US] Chronic Condition busy at the moment?

At the moment 0 players are on [US] Chronic Condition, which has 50 slots. Averaged over the past week: 0 players.

Server rules

Which map is active on [US] Chronic Condition?

The game generates the procedural map on [US] Chronic Condition at size 4,250 with seed 1564901445. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on [US] Chronic Condition, and what settings does it run?

You will not find a gather rate in the name of [US] Chronic Condition. A group holds no more than 16 players. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is [US] Chronic Condition based?

The NA tag is how [US] Chronic Condition lists its location: North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 66.51.99.69:28065 is its address.

How smoothly does [US] Chronic Condition run?

Averaged over the last 48 hours, server fps was 5, with a low of 5. The world held as many as 111,203 entities: buildings, deployables and the rest. The highest memory reading was 3,426 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of [US] Chronic Condition, and is it online?

Right now, [US] Chronic Condition is online. About 6 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 1 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is [US] Chronic Condition using?

The version on [US] Chronic Condition is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on [US] Chronic Condition?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

When does [US] Chronic Condition wipe? What schedule does it follow?

Once a month is all [US] Chronic Condition wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 26 days 11 hours have passed since this world was made. A wipe every month is the schedule given in its tags.

Tags and filters

Where does [US] Chronic Condition appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include [US] Chronic Condition are: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.

How should you read the tags on [US] Chronic Condition?

The game's server browser picks up these [US] Chronic Condition tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slot count: 50; ts16 (Group limit): Teams are limited to 16 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join [US] Chronic Condition?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 66.51.99.69:28065.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players Slot count: 50.
ts16
Group limit Teams are limited to 16 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.