Spencer's Server
Offline NA 66.51.99.74:28000 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 20h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 20hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How does Spencer's Server compare with other Rust servers in the rankings?
Ranked #15,949 on player hours over the last seven days, Spencer's Server is #1,552 in North America and in the top 71% of all ranked servers.
Is Spencer's Server busy at the moment?
At the moment Spencer's Server is offline, having last been seen 23 days 15 hours ago.
Rules and settings
On what map does Spencer's Server take place?
The game generates the procedural map on Spencer's Server at size 3,500 with seed 2099314579. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Spencer's Server, and what settings does it run?
No gather rate appears in the name of Spencer's Server. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Spencer's Server?
The NA tag is how Spencer's Server lists its location: North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 66.51.99.74:28000.
What is the uptime of Spencer's Server, and is it online?
Spencer's Server is offline at the moment, with the last sighting 23 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Spencer's Server operate?
Rust network protocol 2633 and build 165217 on Linux is what Spencer's Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does Spencer's Server reset its map?
This next-wipe estimate for Spencer's Server is based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 49 days 20 hours. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does Spencer's Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Spencer's Server: Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on Spencer's Server?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America are the tags Spencer's Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Spencer's Server?
Enter client.connect 66.51.99.74:28000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
