[US] Projekt Phoenix│PvE/PvP│Beta
Online NA 66.51.99.80:28010 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 4h.
The force wipe · high confidenceComing wipes
- 7d 4hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 4hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 4hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:12 UTC FW 19:12 UK · 27d agoForce wipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 00:02 UTC 01:02 UK · 28d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
Where does [US] Projekt Phoenix│PvE/PvP│Beta place among Rust servers?
Ranked #15,335 on player hours over the last seven days, [US] Projekt Phoenix│PvE/PvP│Beta is #1,505 in North America and in the top 69% of all ranked servers.
What is the current population on [US] Projekt Phoenix│PvE/PvP│Beta?
The current count is 0 players on 100 slots for [US] Projekt Phoenix│PvE/PvP│Beta. Averaged over the past week: 0 players.
Map and rules
What is the current map on [US] Projekt Phoenix│PvE/PvP│Beta?
Generated by the game with seed 938220579, the procedural map on [US] Projekt Phoenix│PvE/PvP│Beta is size 4,750. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on [US] Projekt Phoenix│PvE/PvP│Beta?
You will not find a gather rate in the name of [US] Projekt Phoenix│PvE/PvP│Beta. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does [US] Projekt Phoenix│PvE/PvP│Beta run from?
The NA tag is how [US] Projekt Phoenix│PvE/PvP│Beta lists its location: North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 66.51.99.80:28010.
Does [US] Projekt Phoenix│PvE/PvP│Beta perform well?
Averaged over the last 48 hours, server fps was 5, with a low of 5. The world held as many as 146,993 entities: buildings, deployables and the rest. Memory use peaked at 4,542 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of [US] Projekt Phoenix│PvE/PvP│Beta, and is it online?
Right now, [US] Projekt Phoenix│PvE/PvP│Beta is online. The uptime it reports puts its last restart at about 1 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does [US] Projekt Phoenix│PvE/PvP│Beta operate?
Rust network protocol 2635 and build 168909 on Linux is what [US] Projekt Phoenix│PvE/PvP│Beta runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does [US] Projekt Phoenix│PvE/PvP│Beta handle its wipe days?
3 players is the average peak across its recent wipes. 27 hours after the latest wipe, the crowd reached its peak.
How often does [US] Projekt Phoenix│PvE/PvP│Beta wipe, and at what times?
[US] Projekt Phoenix│PvE/PvP│Beta wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 27 days 20 hours. Its tags carry a monthly wipe schedule.
Tags and filters
On Rust Wipe Tracker, which lists and filters is [US] Projekt Phoenix│PvE/PvP│Beta part of?
The Rust Wipe Tracker lists that include [US] Projekt Phoenix│PvE/PvP│Beta are: Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [US] Projekt Phoenix│PvE/PvP│Beta?
Read off the game's server browser, the tags for [US] Projekt Phoenix│PvE/PvP│Beta are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it appears under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to [US] Projekt Phoenix│PvE/PvP│Beta?
Enter client.connect 66.51.99.80:28010 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
