Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|
Online NA 66.51.99.83:28060 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 19h.
The force wipe · high confidenceComing wipes
- 7d 19hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 19hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 19hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:55 UTC FW 18:55 UK · 27d agoForce wipe delivered
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 62 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 36 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 45 / 100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 84 / 100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 40 / 150
- US | For all Mankind PVE | No Raiding/Killing/Stealing 16 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| against other Rust servers?
On player hours over the last seven days, Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| ranks #1,764 overall and #267 in North America, in the top 8% of all ranked servers.
Is Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| busy at the moment?
The current count is 2 players on 100 slots for Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|. The seven-day figures show an average of 3 players and a peak of 10. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 5 players.
Server rules
What is the current map on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?
Size 4,000 covers the custom map on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|, whose file is published for download from this page.
Which settings and rules apply on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?
You will not find a gather rate in the name of Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|. 8 players is the group limit, since the game's default applies. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?
The NA tag is how Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| lists its location: North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 66.51.99.83:28060.
Does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| perform well?
Averaged over the last 48 hours, server fps was 52, with a low of 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 167,985. 6,629 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|, and is it currently online?
Right now, Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is online. Its reported uptime suggests a restart roughly 16 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| using?
The version on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| handle its wipe days?
At their busiest, its recent wipes drew an average of 11 players. 8 hours after the latest wipe, the crowd reached its peak.
On what schedule does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| reset its map?
The only wipe Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 27 days 5 hours. Its tags carry a monthly wipe schedule.
Server tags
Where does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|: Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
How should you read the tags on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?
Read off the game's server browser, the tags for Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Server browser category: North America; rustmaps (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?
Enter client.connect 66.51.99.83:28060 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
