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Network live 11,891 servers online 102,658 players aboard 337 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Winners vs Whiners | Deathmatch • Instant Respawn • Arenas

Offline 67.173.234.226:28015 checked 10d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,247ranktop 69%
27d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average 197 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average 141 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 35 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average 0 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 37 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average 34 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas place among Rust servers?

Over the past seven days, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas has climbed to #15,247 for player hours, putting it in the top 69% of all ranked servers.

Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas busy at the moment?

The last sighting of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas was 10 days 22 hours ago; it is offline right now.

Map and rules

On what map does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas take place?

A procedural map, generated by the game, is what Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs.

Which settings and rules apply on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

The name of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas gives no gather rate. The game's default applies: 8 players to a group at most. combat training is the mode, practice your aim and PvP, loot supplied. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

About the server

In which region is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas based?

You will find no region published by Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 67.173.234.226:28015.

What is the uptime of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, and is it online?

The current status for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is offline, last seen 10 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.

On what Rust version does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas operate?

Rust network protocol 2634 and build 166494 on Linux is what Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

When does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas wipe? What schedule does it follow?

There are too few of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 27 days 13 hours.

Server tags

Where does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Winners vs Whiners | Deathmatch • Instant Respawn • Arenas are: Modded Rust servers, Aim training servers, live, Rust battlefield servers, Rust build servers and Creative Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^c (Creative): No gathering here: it's sandbox building, build what you like; ^d (Combat training): This is aim and PvP practice: loot comes supplied; ^i (Battlefield): High rates and kits for fast PvP; ^k (Build server): Design and practise base building; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Winners vs Whiners | Deathmatch • Instant Respawn • Arenas publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 67.173.234.226:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Gameplay

^c
Creative No gathering here: it's sandbox building, build what you like.
^d
Combat training This is aim and PvP practice: loot comes supplied.
^i
Battlefield High rates and kits for fast PvP.
^k
Build server Design and practise base building.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.