Tyler's learning server
Offline 68.42.194.79:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 142 / 200
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU Main 19 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 62 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Tyler's learning server against other Rust servers?
In the top 67% of all ranked servers sits Tyler's learning server, at #15,472 on hours played over seven days.
How many players are on Tyler's learning server right now?
The last sighting of Tyler's learning server was 36 days 4 hours ago; it is offline right now.
Rules and settings
What is the current map on Tyler's learning server?
A procedural map, generated by the game, is what Tyler's learning server runs.
What are the rules on Tyler's learning server, and what settings does it run?
The name of Tyler's learning server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Tyler's learning server run from?
You will find no region published by Tyler's learning server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 68.42.194.79:28015.
Is Tyler's learning server up, and how good is its uptime?
Offline for now: Tyler's learning server was last seen 36 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 20 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Tyler's learning server using?
Rust network protocol 2633 and build 165217 on Windows is what Tyler's learning server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Tyler's learning server wipe, and at what times?
To tell its rhythm we would need more of Tyler's learning server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 38 days 7 hours.
Server tags
Where does Tyler's learning server appear across the Rust Wipe Tracker lists and filters?
You will find Tyler's learning server on the following Rust Wipe Tracker lists: Rust servers for new players and Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Tyler's learning server?
Read off the game's server browser, the tags for Tyler's learning server are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Tyler's learning server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 68.42.194.79:28015.